Difference between revisions of "Sacred 2:Radament"

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===Location===
 
===Location===
* Radament is located in the [[Sacred 2:Bengaresh Desert|Bengaresh Desert]] region.  He can be found in the caves underneath the city of [[Sacred 2:Khorum|Khorum]].
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* Radament is located in the [[Sacred 2:Bengaresh Desert|Bengaresh Desert]] region.  He can be found in the caves underneath the city of [[Sacred 2:Khorum|Khorum]].  He the target of the quest [[Sacred 2:Radament's Lair|Radament's Lair]].
  
 
===Battle Notes===
 
===Battle Notes===
 
* Racial Type: Undead
 
* Racial Type: Undead
  
* Radament has three spells, all of them summoning spells.  So although the caves where he dwells are almost empty except for a few scorpions, he will absolutely flood the cave with summoned undead once the battle is underway.
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* Radament has two summoning spells.  So although the caves where he dwells are almost empty except for a few scorpions, he will absolutely flood the cave with summoned undead once the battle is underway.
  
* Radament has '''three lives''' whereas most undead only have two, so the battle can take a long time.  Drink a Potion of Undead Death for a good chance to knock out his extra lives.  The [[Sacred 2:Paladin - Diablo 2 Fallen|Paladin]] can also use [[Sacred 2:Holy Bolt|Holy Bolt]], which banishes undead.
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* Radament has two lives, like most Undead.  Drink a Potion of Undead Death for a good chance to knock out his extra lives.  The [[Sacred 2:Paladin - Diablo 2 Fallen|Paladin]] can also use [[Sacred 2:Holy Bolt|Holy Bolt]], which banishes undead.
  
 
* He has moderate [[Sacred 2:Damage Mitigation|damage mitigation]] which corresponds to the armor resistances in his tooltip.
 
* He has moderate [[Sacred 2:Damage Mitigation|damage mitigation]] which corresponds to the armor resistances in his tooltip.
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'''Special Abilities:'''
 
'''Special Abilities:'''
*''Awaken Undead'' - Will summon 1 elite Moldered Skeleton Warrior and 2 normal Moldered Skeleton Warriors in a single cast.  Not very dangerous.
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*''Awaken Undead Legion'' - Will summon 3 normal Undead Legionaries with a single cast.  Not very dangerous.
 
 
*''Awaken Undead Legion'' - Will summon 3 normal Undead Legionaries with a single cast.  Again, not too dangerous.
 
  
 
*''Awaken Undead Legion Elites'' - Will summon 1 elite Undead Legion Mage and 2 elite Undead Tribunes.  This group of summons is '''extremely deadly''' because they have powerful spells of their own:
 
*''Awaken Undead Legion Elites'' - Will summon 1 elite Undead Legion Mage and 2 elite Undead Tribunes.  This group of summons is '''extremely deadly''' because they have powerful spells of their own:
 
** Undead Legion Mage can use fireballs, summon a [[Sacred 2:Skeletal Fortification|Skeletal Fortification]] (shoots physical/ice arrows at you), and can summon 3 more Undead Legionaries with a single cast.
 
** Undead Legion Mage can use fireballs, summon a [[Sacred 2:Skeletal Fortification|Skeletal Fortification]] (shoots physical/ice arrows at you), and can summon 3 more Undead Legionaries with a single cast.
** Undead Tribunes have a Fireshield buff that protects them and all other enemies from fire damage to the point of near-immunity.  They can also summon an [[Sacred 2:Augmenting Guidon|Unholy Battle Standard]] that boosts the attack and defense, attack speed, and health regeneration of all other enemies.  It also penalizes the player's defense rating.  Lasts 15s.
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** Undead Tribunes have a Fireshield buff that protects them and their allies from fire damage to the point of near-immunity.  They can also summon an [[Sacred 2:Augmenting Guidon|Unholy Battle Standard]] that boosts the attack and defense, attack speed, and health regeneration of all other enemies.  It also penalizes the player's defense rating.  Lasts 15s.
  
 
Eradicate the Legion Mage and Undead Tribunes ASAP before refocusing on Radament.
 
Eradicate the Legion Mage and Undead Tribunes ASAP before refocusing on Radament.

Latest revision as of 18:12, 23 April 2017

icon13.gif NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.

Damage Done:

Weak against:

The Hitpoints, Chance to hit, Damage and Armor noted above of Radament are dependent on the level of Radament. Stats will scale based on Radament's level. Use the above stats as a guideline.

Location

Battle Notes

  • Racial Type: Undead
  • Radament has two summoning spells. So although the caves where he dwells are almost empty except for a few scorpions, he will absolutely flood the cave with summoned undead once the battle is underway.
  • Radament has two lives, like most Undead. Drink a Potion of Undead Death for a good chance to knock out his extra lives. The Paladin can also use Holy Bolt, which banishes undead.
  • He has moderate damage mitigation which corresponds to the armor resistances in his tooltip.
  • Fire is his weakness, because he has a hidden sensitivity to fire damage, like all zombies and mummies.

Special Abilities:

  • Awaken Undead Legion - Will summon 3 normal Undead Legionaries with a single cast. Not very dangerous.
  • Awaken Undead Legion Elites - Will summon 1 elite Undead Legion Mage and 2 elite Undead Tribunes. This group of summons is extremely deadly because they have powerful spells of their own:
    • Undead Legion Mage can use fireballs, summon a Skeletal Fortification (shoots physical/ice arrows at you), and can summon 3 more Undead Legionaries with a single cast.
    • Undead Tribunes have a Fireshield buff that protects them and their allies from fire damage to the point of near-immunity. They can also summon an Unholy Battle Standard that boosts the attack and defense, attack speed, and health regeneration of all other enemies. It also penalizes the player's defense rating. Lasts 15s.

Eradicate the Legion Mage and Undead Tribunes ASAP before refocusing on Radament.


See Also:

  • Shaddar'Rim - Radament's design is an easter egg, as he uses the model of the Shaddar'Rim enemy from Sacred 1.


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