Difference between revisions of "Sacred 2:Weapon Damage Based Combat Arts"
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Silver_fox (talk | contribs) (Removed the Hybrid ones from the list (moved the links and pics to the respective page)) |
Silver_fox (talk | contribs) (Added some info about the skills and attributes) |
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+ | ==Corresponding [[Sacred 2:Skills|Skills]]== | ||
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+ | All the weapon damage based Combat Arts are affected by the following skills: | ||
+ | * [[Sacred 2:Concentration|Concentration]] lowers their regeneration times. | ||
+ | * [[Sacred 2:Combat Discipline|Combat Discipline]] will increase their Damage and reduce their regeneration time if this Combat Art is placed within a combo. | ||
+ | * Their respective aspects focuses lower their regeneration times and allow higher CA level without penalty. | ||
+ | * [[Sacred 2:Tactics Lore|Tactics Lore]] indirectly increases their damage by increasing the damage the weapon deals. | ||
+ | * The respective weapon lores of the weapons used for the Combat Art execution indirectly add to chance to hit by adding this chance to the weapon. | ||
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+ | ==Corresponding [[Sacred 2:Attributes|Attributes]]== | ||
+ | |||
+ | * [[Sacred 2:Stamina|Stamina]] fastens the regeneration of all Combat Arts, including weapon based ones. | ||
+ | * [[Sacred 2:Strength|Strength]] affects the damage inflicted by these Combat Arts while used with a melee weapon. | ||
+ | * [[Sacred 2:Dexterity|Dexterity]] affects the damage inflicted by these Combat Arts while used with a ranged weapon. | ||
+ | * [[Sacred 2:Intelligence|Intelligence]] affects the damage inflicted by these Combat Arts while used with a staff. | ||
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+ | ==Applying the [[Sacred 2:Item Modifiers|Item Modifiers]]== | ||
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+ | * All the Item Modifiers that apply to the normal hits also apply to the weapon based Combat Arts. | ||
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==See Also== | ==See Also== |
Revision as of 15:42, 25 March 2011
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Corresponding Skills
All the weapon damage based Combat Arts are affected by the following skills:
- Concentration lowers their regeneration times.
- Combat Discipline will increase their Damage and reduce their regeneration time if this Combat Art is placed within a combo.
- Their respective aspects focuses lower their regeneration times and allow higher CA level without penalty.
- Tactics Lore indirectly increases their damage by increasing the damage the weapon deals.
- The respective weapon lores of the weapons used for the Combat Art execution indirectly add to chance to hit by adding this chance to the weapon.
Corresponding Attributes
- Stamina fastens the regeneration of all Combat Arts, including weapon based ones.
- Strength affects the damage inflicted by these Combat Arts while used with a melee weapon.
- Dexterity affects the damage inflicted by these Combat Arts while used with a ranged weapon.
- Intelligence affects the damage inflicted by these Combat Arts while used with a staff.
Applying the Item Modifiers
- All the Item Modifiers that apply to the normal hits also apply to the weapon based Combat Arts.