Difference between revisions of "Sacred 2:Graphic Mods"

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(New page: This section gives how-to's on modding the look and feel of the game without having any effect on the game mechanics such as item properties and so on. ==[[Sacred 2:Changing Weapon Models...)
 
 
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This section gives how-to's on modding the look and feel of the game without having any effect on the game mechanics such as item properties and so on.
 
This section gives how-to's on modding the look and feel of the game without having any effect on the game mechanics such as item properties and so on.
  
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==[[Sacred 2:Changing Weapon Models (model exchange)|Changing Weapon Models (model exchange)]]==
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This how-to discusses how the model of a weapon can be exchanged for another weapon by exchanging the model files.This only changes the appearance of the weapon, the properties and in-game icons of the weapon remain the same.
 
==[[Sacred 2:Changing Weapon Models (script)|Changing Weapon Models (script)]]==
 
==[[Sacred 2:Changing Weapon Models (script)|Changing Weapon Models (script)]]==
 
This how-to discusses how the model of a weapon can be changed to that of another weapon by making use of the game scripts. This only changes the appearance of the weapon, the properties and in-game icons of the weapon remain the same.
 
This how-to discusses how the model of a weapon can be changed to that of another weapon by making use of the game scripts. This only changes the appearance of the weapon, the properties and in-game icons of the weapon remain the same.

Latest revision as of 09:42, 9 March 2010

This section gives how-to's on modding the look and feel of the game without having any effect on the game mechanics such as item properties and so on.

Changing Weapon Models (model exchange)

This how-to discusses how the model of a weapon can be exchanged for another weapon by exchanging the model files.This only changes the appearance of the weapon, the properties and in-game icons of the weapon remain the same.

Changing Weapon Models (script)

This how-to discusses how the model of a weapon can be changed to that of another weapon by making use of the game scripts. This only changes the appearance of the weapon, the properties and in-game icons of the weapon remain the same.