Difference between revisions of "Sacred:Seraphim Runes"
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== [[Combat Jump]] == | == [[Combat Jump]] == | ||
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The [[Seraphim]] somersaults towards her opponent and strikes hard with her weapons when she lands. | The [[Seraphim]] somersaults towards her opponent and strikes hard with her weapons when she lands. | ||
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== [[BeeEffGee]] == | == [[BeeEffGee]] == |
Revision as of 23:34, 1 October 2007
Contents
Combat Jump
The Seraphim somersaults towards her opponent and strikes hard with her weapons when she lands.
BeeEffGee
The Seraphim conjures an energy discharge from the heavens and receives a mystical weapon of her ancestors. This blessed device can fire glistening spheres of energy or strike directly like a melee weapon. If used as ranged, the spheres pass trough any opponents they meet causing them severe (physical damage based) injuries.
This Combat Arts is augumented through Weapon Lore (Damage) Concentration (Regeneration) and Long Handled (Attack Speed)
Hunter-Seeker
The Seraphim hurls her weapon towards her opponent. All opponents within the circular flight path of the ?seeking? weapon may suffer severe damage when hit. The weapon will return to the Seraphim without fail.
Whirling Hit
The Seraphim spins around. With every rotation, all nearby opponents will suffer damage from the whirling assault.
Multi Hit
The Seraphim will strike at several opponents with a round-house kick.
Hard Hit
The Seraphim concentrates and strikes at her opponent with a single, heavy blow, inflicting severe damage on her enemy.
Attack
The Seraphim attacks her opponent with a combination of stabbing and slashing moves.
Irritation
The Seraphim stuns her opponent briefly with an irritating swirling light hanging about their head.
Conversion
The Seraphim's conversion spell makes an opponent change sides. The ?converted? opponent attacks their own allies, but the Seraphim and her allies cannot attack the converted creature.
Rotating Blades of Light
The Seraphim conjures two rotating blades of light. These blades move along with her and will damage any foes passing too close to the Seraphim.
Lightning Strike
The Seraphim conjures lightning which strikes at the opponent and inflicts damage.
Light Shield
The Seraphim creates a shield of light, which surrounds her and will deflect basic projectiles. Magical and poison attacks will not be deflected
Light
The Seraphim increases the light radius surrounding her, thus enhancing the visible area. The intensity of the light will inflict damage on undead creatures.
Celestial Light
The Seraphim conjures a pillar of light from the heavens. All opponents within its light radius will suffer severe damage.
Strength of Faith
Strength of Faith increases the attack values of the Seraphim or the targeted ally.
Energy Bolts
The Seraphim will fire glistening flashes of energy from a mystical weapon of her ancestors for a brief period.