Difference between revisions of "Sacred:Seraphim"

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The Seraphim is a descendant of the mystical angels from the era of the Wars of the Gods. The Gods provide the Seraphim with heavenly magic to weaken their opponents before they strike them down with whirling blades.
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[[Combat Jump]]
 
 
  
The Seraphim somersaults towards her opponent and strikes hard with her weapons when she lands.
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{{thumbframe|[[Image:Seraphimwiki.jpg]]}}
  
BeeEffGee
 
 
  
The Seraphim conjures an energy discharge from the heavens and receives a mystical weapon of her ancestors. This ranged weapon fires glistening spheres of energy.
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The [[Seraphim]] is a descendant of the mystical angels from the era of the Wars of the Gods. The Gods provide the Seraphim with heavenly magic to weaken their opponents before they strike them down.
  
Hunter-Seeker
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{|
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Starting attribute points:
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* Strenght — 22
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* Endurance — 19
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* Dexterity — 25
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* Physical Regeneration — 22
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* Mental Regeneration — 22
 +
* Charisma — 17
 +
* Health — 119
 +
|}
  
The Seraphim hurls her weapon towards her opponent. All opponents within the circular flight path of the ?seeking? weapon may suffer severe damage when hit. The weapon will return to the Seraphim without fail.
 
  
Whirling Hit
 
 
  
The Seraphim spins around. With every rotation, all nearby opponents will suffer damage from the whirling assault.
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'''[[Sacred:Seraphim Combat Arts|Seraphim Combat Arts]]'''
  
Multi Hit
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'''[[Sacred:Seraphim Runes|Seraphim Runes]]'''
 
  
The Seraphim will strike at several opponents with a round-house kick.
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'''[[Sacred:Seraphim Set Items|Seraphim Set Items]]'''
  
Hard Hit
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'''[[Sacred:Seraphim Guides|Seraphim Guides]]'''
 
 
 
The Seraphim concentrates and strikes at her opponent with a single, heavy blow, inflicting severe damage on her enemy.
 
 
 
Attack
 
 
 
 
The Seraphim attacks her opponent with a combination of stabbing and slashing moves. Combat Kick
 
 
 
Irritation
 
 
 
 
The Seraphim stuns her opponent briefly with an irritating swirling light hanging about their head.
 
 
 
Conversion
 
 
 
 
The Seraphim?s conversion spell makes an opponent change sides. The ?converted? opponent attacks their own allies, but the Seraphim and her allies cannot attack the converted creature.
 
 
 
Rotating Blades of Light
 
 
 
 
The Seraphim conjures two rotating blades of light. These blades move along with her and will damage any foes passing too close to the Seraphim.
 
 
 
Lightning Strike
 
 
 
 
The Seraphim conjures lightning which strikes at the opponent and inflicts damage.
 
 
 
Shield of Light
 
 
 
 
The Seraphim creates a shield of light, which surrounds her and will deflect basic projectiles. Magical and poison attacks will not be deflected.
 
 
 
Light
 
 
 
 
The Seraphim increases the light radius surrounding her, thus enhancing the visible area. The intensity of the light will inflict damage on undead creatures.
 
 
 
Celestial Light
 
 
 
 
The Seraphim conjures a pillar of light from the heavens. All opponents within its light radius will suffer severe damage.
 
 
 
Strength of Faith
 
 
 
 
Strength of Faith increases the attack values of the Seraphim or the targeted ally.
 
 
 
Energy Bolts
 
 
 
 
The Seraphim will fire glistening flashes of energy from a mystical weapon of her ancestors for a brief period.
 

Latest revision as of 11:16, 18 September 2024


Seraphimwiki.jpg


The Seraphim is a descendant of the mystical angels from the era of the Wars of the Gods. The Gods provide the Seraphim with heavenly magic to weaken their opponents before they strike them down.

Starting attribute points:
  • Strenght — 22
  • Endurance — 19
  • Dexterity — 25
  • Physical Regeneration — 22
  • Mental Regeneration — 22
  • Charisma — 17
  • Health — 119


Seraphim Combat Arts

Seraphim Runes

Seraphim Set Items

Seraphim Guides