Difference between revisions of "Sacred 2:Cat and Mouse"

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(New page: {{subst:Quest}})
 
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|WIDTH="15%" VALIGN="TOP"|__TOC__
 
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* '''Quest Objective:''' TYPE IN OBJECTIVE OF QUEST
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* '''Quest Objective:''' Return a truant to school
* '''Quest Difficulty:''' TYPE IN NUMBER OF STARS THIS QUEST INDICATES AS DIFFICULTY
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* '''Quest Difficulty:''' 1 star
* '''Quest Giver:''' TYPE IN FULL NAME OF NPC QUEST GIVER [[Sacred 2:QUEST GIVER |QUEST GIVER ]]
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* '''Quest Giver:''' [[Sacred 2:Alexander|Alexander]]
* '''Location(s):''' TYPE IN REGION AND/OR TOWN THE QUEST IS GIVEN IN [[Sacred 2:REGION|REGION]] [[Sacred 2:PLACE|PLACE]]
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* '''Location(s):''' [[Sacred 2:Artamark|Artamark]] northeast of [[Sacred 2:Dragonmaw Pass|Dragonmaw Pass]]
* '''Prerequisite Quest:''' TYPE IN PREREQUISITE QUEST IF ONE IS NEEDED TO BE GIVEN THIS [[Sacred 2:QUEST|QUEST]]
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* '''Prerequisite Quest:''' None
* '''Next Quest:''' TYPE IN NAME OF NEXT [[Sacred 2:QUEST|QUEST]]
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* '''Next Quest:''' None
* '''Reward:''' TYPE IN REWARD RECEIVED UPON COMPLETION OF THIS QUEST [[Sacred 2:Gold|Gold]] [[Sacred 2:Experience|Experience]]
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* '''Reward:''' [[Sacred 2:Experience|Experience]]
|WIDTH="50%" VALIGN="TOP"|UPLOAD A "TAB" MAP AND "M" MAP PICTURE SHOWING THE LOCATION WHERE THIS QUEST BEGINS AND REPLACE THIS TEXT WITH IT HERE.  EXAMPLE:
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{{S2frame|[[Image:CatAndMouse_AlexanderMap.jpg|250px]][[Image:CatAndMouse_AlexanderTabMap.jpg|250px]]|right|'''[[Sacred 2:Map of Ancaria|View the Ancaria Interactive Map]]'''}}
{{S2frame|[[Image:sample_worldmap.jpg|250px]][[Image:Quest_Name_map.jpg|250px]]|right|'''[[Sacred 2:Map of Ancaria|View the Ancaria Interactive Map]]'''}}
 
 
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== Quick Walkthrough ==
 
== Quick Walkthrough ==
TYPE IN A FEW SENTENCES WHAT THE QUESTS GOALS ARE AND HOW TO ACHIEVE THEM USING BULLET FORM.  FOR EXAMPLE:
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* Talk to Alexander
* TALK TO "QUEST GIVER"
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* Go the cave to find his cat [[Sacred 2:Oscar|Oscar]] and be fend off the bandit ambush
* KILL 20 "ENEMY TYPE" AND COLLECT "WHATEVER QUEST ITEMS THEY DROP"
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* Take Alexander and his cat to the school in [[Sacred 2:Griffinborough|Griffinborough]]
* RETURN TO "QUEST GIVER" FOR REWARD
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|WIDTH="40%" VALIGN="TOP"|{{S2frame|[[Image:CatAndMouse_Alexander1Camera.jpg|500px]]}}
|WIDTH="40%" VALIGN="TOP"|{{S2frame|[[Image:Quest_Location.jpg|500px]]}}
 
 
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== Detailed Walkthrough ==
 
== Detailed Walkthrough ==
TYPE IN ADDITIONAL INFO.  LINKS TO PICTURES, MAPS, VIDEOS ARE PERMITTED IN THIS FIELD.  PICTURES OF DIALOGUES MUST BE 430PX WIDE AND SHOULD NOT BE FRAMEDWHEN YOU WANT TO SHOW A TAB MAP AND "m" MAP IMAGE BESIDE EACHTOTHER IN A FRAME THEY MUST EACH BE SET TO 250PX.
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You will find Alexander standing on the side of the road near Dragonmaw Pass, heading towards Griffinborough, near a road that takes off to the southHe will explain to you that his cat is in cave nearby and asks for your help in retrieving it.
  
KEEP IN MIND THIS SECTION IS MEANT TO HAVE WRITTEN CONTENT AND NOT JUST FOR PICTURES. TELL THE STORY OF THIS QUEST FOR READERS TO ENJOY. BE CREATIVE AND HAVE FUN WITH IT!
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{{S2 Dialogue|NPC NAME=Alexander|PORTRAIT FILE NAME=Dialog106.png|DIALOGUE=Please go into the cave and find my cat!<br><br>My tomcat Oscar ran into that cave. I don't dare to go and look for him on my own. Can you help me?}}
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<br clear="both" />
  
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The cave is to the south and not far.
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{{S2frame|[[Image:CatAndMouse_CaveMap.jpg|250px]][[Image:CatAndMouse_CaveTabMap.jpg|250px]]|left]]}}
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{{S2frame|[[Image:CatAndMouse_CaveCamera.jpg|400px]]|left}}
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PICTURES SUCH AS TO SHOW LOCATIONS SHOULD BE FRAMED AND MUST BE 400PX WIDEFRAMED IMAGES NEED A SPECIAL LINE OF CODE AFTER EACH WHICH YOU CAN SEE IN THE CODE BELOW; '''<NOWIKI><br clear="both" /></NOWIKI>'''
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Inside the cave, you will find Alexander's cat and a bandit ambushTalk to the [[Sacred 2:Bandit|Bandit]], and you will find out that Alexander led you into a trap.
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{{S2frame|[[Image:CatAndMouse_BanditCamera.jpg|400px]]|left}}
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<br clear="both" />
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{{S2 Dialogue|NPC NAME=Bandit|PORTRAIT FILE NAME=dialog138.png|DIALOGUE=Well done, lad. If you lure more victims into traps you might become a proper bandit one day.}}
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{{S2frame|[[Image:Quest_Name_camera1.jpg|400px]]|left}}  
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Defeat the bandits and talk to Alexander again.  He tells you does not want to go back to school, so that is where you must take him (and the cat, too).
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{{S2frame|[[Image:CatAndMouse_AlexanderCamera2.jpg|400px]]|left}}
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<br clear="both" />
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{{S2 Dialogue|NPC NAME=Alexander|PORTRAIT FILE NAME=Dialog106.png|DIALOGUE=I ran away because I never want to go to school again. Homework is the world's worst. These bandits have taken me in. Please don't take me back. I would rather die than go back to school.}}
 
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The school is located in Griffinborough, just west of the Resurrection Monolith.  Talk to the [[Sacred 2:Teacher|Teacher]] to complete the quest.
{{S2frame|[[Image:Quest_Name_camera2.jpg|400px]]|left}}  
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{{S2frame|[[Image:CatAndMouse_TeacherMap.jpg|250px]][[Image:CatAndMouse_TeacherTabMap.jpg|250px]]|left]]}}
 
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{{S2frame|[[Image:CatAndMouse_TeacherCamera.jpg|400px]]|left}}  
WHEN YOU WANT TO SHOW A TAB MAP AND "m" MAP IMAGE BESIDE EACHTOTHER IN A FRAME THEY MUST EACH BE SET TO 250PX.
 
{{S2frame|[[Image:sample_worldmap.jpg|250px]][[Image:Quest_Name_map.jpg|250px]]|left]]}}
 
 
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{{S2 Dialogue|NPC NAME=Teacher|PORTRAIT FILE NAME=dialog120.png|DIALOGUE=I am glad you returned this disobedient good-for-nothing! Come on, Alexander. You have to catch up on a lot of homework.}}
 
 
DIALOGUES CAN BE CUT OUT NICELY LIKE THIS ONE:
 
 
 
[[Image:NPC_name_dialog.jpg|430px]]
 
 
 
OR CROPPED WITH A FRAME:
 
 
 
{{S2frame|[[Image:NPC_name_dialog2.jpg|430px]]|left}}  
 
 
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== Quest Enemies ==
 
== Quest Enemies ==
QUEST ENEMIES SHOULD BE IMPORTED FROM THEIR OWN PAGE USING THE EXAMPLE CODE BELOW.  DESCRIBE ANY SPECIAL ATTACKS THEY HAVE OR OTHER IMPORTANT INFO IF YOU LIKE.
 
  
=== [[Sacred 2:Sample Enemy|Sample Enemy]] ===
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=== [[Sacred 2:Bandit|Bandit]] ===
{{:Sacred 2:Sample Enemy}}
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{{:Sacred 2:Bandit}}
  
 
== Hirelings and Escorts ==
 
== Hirelings and Escorts ==
REPLACE THE BELOW WITH THE NAMES OF ANY HIRELINGS OR ESCORTS THAT ARE INVOLVED IN THIS QUEST.  BRIEFLY DESCRIBE THEIR INVOLVEMENT.  HOW DO THE BEHAVE WHEN THEY ARE WITH YOU?  wILL YOU FAIL THE QUEST IF THEY DIE?
 
  
* [[Sacred 2:Warrior|Warrior]] - Hireling. Not Immortal. Tries to fightIf killed quest will fail.
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* [[Sacred 2:Alexander|Alexander]] - Escort. Immortal. Prior to the ambush, he will simply follows you characterAfterwards, he tries to escape the fight.
* [[Sacred 2:Child|Child]] - Escort. Immortal. Tries to escape the fight.
 
  
  
 
== Logbook Entry ==
 
== Logbook Entry ==
UPLOAD A PICTURE SHOWING THE LOGBOOK FOR THIS QUEST AND REPLACE THIS TEXT WITH A THUMBNAIL OF IT HERE.  EXAMPLE: 
 
 
{|
 
{|
|{{S2frame|[[Image:Quest Name log1.jpg|300px]]|left}}
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|{{S2frame|[[Image:CatAndMouse_Logbook.jpg|300px]]|left}}
|{{S2frame|[[Image:Quest Name log1.jpg|300px]]|left}}
 
 
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|}
  
  
 
== Notes ==
 
== Notes ==
TYPE IN ANY POSSIBLE BUGS, EXPLOITS, TRICKS, HINTS, SHORTCUTS ETC
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DECIDE WHICH OF THE FOLLOWING CATEGORY('S) APPLY TO THIS QUEST (LEAVE IN THE SACRED 2 QUEST CATEGORY) AND DELETE THOSE THAT DO NOT APPLY(AS WELL AS THIS COMMENT):
 
 
[[Category:Sacred 2 Quest|{{PAGENAME}}]]
 
[[Category:Sacred 2 Quest|{{PAGENAME}}]]
[[Category:Sacred 2 Side Quest|{{PAGENAME}}]]
 
[[Category:Sacred 2 Chain Quest]|{{PAGENAME}}]]
 
[[Category:Sacred 2 Class Quest|{{PAGENAME}}]]
 
 
[[Category:Sacred 2 Light Path Quest|{{PAGENAME}}]]
 
[[Category:Sacred 2 Light Path Quest|{{PAGENAME}}]]
[[Category:Sacred 2 Shadow Path Quest|{{PAGENAME}}]]
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[[Category:Sacred 2 Artamark Quest|{{PAGENAME}}]]
[[Category:Sacred 2 Light Campaign Quest|{{PAGENAME}}]]
 
[[Category:Sacred 2 Shadow Campaign Quest|{{PAGENAME}}]]
 
[[Category:Sacred 2 CM Patch Quest|{{SUBPAGENAME}}]]
 

Latest revision as of 06:40, 30 August 2014