Difference between revisions of "Sacred 2:Soul Hammer"
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*[[Sacred 2:Skills|Skills]] | *[[Sacred 2:Skills|Skills]] | ||
*[[Sacred 2:Combat Art Modifications|Combat Art Modifications]] | *[[Sacred 2:Combat Art Modifications|Combat Art Modifications]] | ||
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+ | == Gallery == | ||
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+ | {|valign="top" width="100%" padding="10px" style="font-size:1em;font-weight:bold;text-align:center" | ||
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+ | |width="180px"|Fist Weapons | ||
+ | <center>{{S2frame|[[Image:hammer1.jpg|160px]]|none}}</center> | ||
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+ | |} | ||
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[[Category:Sacred 2 Combat Arts]][[Category:Seraphim Combat Arts]] | [[Category:Sacred 2 Combat Arts]][[Category:Seraphim Combat Arts]] |
Revision as of 05:12, 16 July 2011
Modifications
SkillsThe following skills will affect this combat art:
Usage StrategiesThis combat art is used alot as boss killer move, but can also be used as a main attack. This combat art also works very well in a combo with Assailing Somersault and/or Pelting strikes. The modifications aim, battering, and coup de grace make Soul Hammer a very good finishing move to a fight. The modifications wounding, battering, and incision make Soul Hammer a very good opening move to a fight. Pros and ConsPros
Cons
Stats Chart
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See Also
Gallery
Fist Weapons
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