Difference between revisions of "Sacred 2:Soul Hammer"
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This combat art is used alot as boss killer move, but can also be used as a main attack. | This combat art is used alot as boss killer move, but can also be used as a main attack. | ||
This combat art also works very well in a combo with [http://www.sacredwiki.org/index.php5/Sacred_2:Assailing_Somersault| Assailing Somersault] and/or [http://www.sacredwiki.org/index.php5/Sacred_2:Pelting_Strikes| Pelting strikes]. | This combat art also works very well in a combo with [http://www.sacredwiki.org/index.php5/Sacred_2:Assailing_Somersault| Assailing Somersault] and/or [http://www.sacredwiki.org/index.php5/Sacred_2:Pelting_Strikes| Pelting strikes]. | ||
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+ | The modifications aim, battering, and coup de grace make Soul Hammer a very good finishing move to a fight. | ||
+ | The modifications wounding, battering, and incision make Soul Hammer a very good opening move to a fight. | ||
== Pros and Cons == | == Pros and Cons == |
Revision as of 13:11, 29 July 2009
Modifications
SkillsThe following skills will affect this combat art:
Usage StrategiesThis combat art is used alot as boss killer move, but can also be used as a main attack. This combat art also works very well in a combo with Assailing Somersault and/or Pelting strikes. The modifications aim, battering, and coup de grace make Soul Hammer a very good finishing move to a fight. The modifications wounding, battering, and incision make Soul Hammer a very good opening move to a fight. Pros and ConsPros
Cons
Stats Chart
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Contents
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