Difference between revisions of "Sacred 2:Warding Energy Lore"
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===http://www.sacredwiki.org/images/Sacred_2/Skills/wardingenergy.gif Warding Energy Lore=== | ===http://www.sacredwiki.org/images/Sacred_2/Skills/wardingenergy.gif Warding Energy Lore=== | ||
− | Increases maximum shield energy. Shields also absorb more damage. | + | Increases maximum shield energy. Shields also absorb more damage. Allows the use of a special trophy. |
* Shield energy +X% (refer to table below) | * Shield energy +X% (refer to table below) | ||
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====Properties==== | ====Properties==== | ||
* This skill affects Seraphim's [[Sacred 2:Warding Energy|Warding Energy]] and Temple Guardian's [[Sacred 2:T-Energy Shroud|T-Energy Shroud]]. | * This skill affects Seraphim's [[Sacred 2:Warding Energy|Warding Energy]] and Temple Guardian's [[Sacred 2:T-Energy Shroud|T-Energy Shroud]]. | ||
+ | |||
+ | * Unlocks the use of [[Sacred 2:Potions and Consumables#Accumulator Trophy|Accumulator Trophy]] that grants a significant boost to Shield Regeneration | ||
====Breakpoints==== | ====Breakpoints==== | ||
* The bonuses are increased in steps as shown in the [[/Full Table|Warding Energy Lore full table]]. | * The bonuses are increased in steps as shown in the [[/Full Table|Warding Energy Lore full table]]. |
Revision as of 15:12, 18 December 2008
Warding Energy Lore
Increases maximum shield energy. Shields also absorb more damage. Allows the use of a special trophy.
- Shield energy +X% (refer to table below)
- Damage Absorption +Y
Skill level | 1 | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 74 | 75 | 80 | 90 | 100 | 110 | 120 | 130 | 140 | 155 | 170 | 185 | 200 |
Shield Energy, +%: | 7,4 | 31,2 | 53,7 | 72,5 | 88,9 | 103 | 115,3 | 126 | 130,1 | 135,6 | 146,3 | 165,8 | 182,8 | 198,1 | 211,6 | 223,8 | 234,8 | 249,3 | 262,1 | 273,3 | 283,2 |
Damage Absorbtion: | 1 | 6 | 10 | 14 | 17 | 20 | 23 | 25 | 26 | 27 | 29 | 33 | 36 | 39 | 42 | 44 | 46 | 49 | 52 | 54 | 56 |
Shield Regeneration, +%: | - | - | - | - | - | - | - | - | - | 11,9 | 12,7 | 14,2 | 15,4 | 16,5 | 17,4 | 18,2 | 19 | 19,9 | 20,7 | 21,4 | 22 |
Mastery
- At skill level 75, Shield will regenerate faster (unlocks Shield Regeneration bonus).
Properties
- This skill affects Seraphim's Warding Energy and Temple Guardian's T-Energy Shroud.
- Unlocks the use of Accumulator Trophy that grants a significant boost to Shield Regeneration
Breakpoints
- The bonuses are increased in steps as shown in the Warding Energy Lore full table.