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- 21:26, 26 September 2007 diff hist +209 N Sacred:Soul Catcher New page: The Dark Elf has the ability to absorb the souls of his fallen opponents in order to restore his life energy. Instead of rising into the sky, the souls will be pulled towards the Dark Elf ...
- 21:25, 26 September 2007 diff hist +82 N Sacred:Mongoose New page: Enables the Dark Elf to escape from battle and to break through groups of enemies.
- 21:25, 26 September 2007 diff hist +66 N Sacred:Cobra New page: The Dark Elf hypnotizes all nearby opponents within the trap area.
- 21:19, 26 September 2007 diff hist -101 Sacred:Lightning Bolt
- 21:13, 26 September 2007 diff hist +102 N Sacred:Reiki New page: This ability speeds up the regeneration of life energy for either the Battlemage or the targeted ally.
- 21:13, 26 September 2007 diff hist +52 N Sacred:Ghost Meadow New page: The spell increases the regeneration rate of spells.
- 21:13, 26 September 2007 diff hist +153 N Sacred:Shield Wall New page: The Battlemage conjures a wall of shields protecting him from magical and ranged attacks. This spell does not provide any protection during close combat.
- 21:13, 26 September 2007 diff hist +112 N Sacred:Spiritual Healing New page: This spell regenerates the life energy of the Battlemage or the targeted ally. It will also cure poison effects.
- 21:12, 26 September 2007 diff hist +248 N Sacred:Water Form New page: This spell turns the Battlemage into pure water for a while. This renders him transparent and he is able to pass opponents in order to leave a dangerous area. The opponents will lose sight...
- 21:12, 26 September 2007 diff hist +119 N Sacred:Ring of Ice New page: This spell conjures a spiked ring made of ice. The sharp-edged ice crystals will slow down opponents and inflict damage
- 21:12, 26 September 2007 diff hist +171 N Sacred:Ice Shards New page: This spell hurls numerous small ice shards towards the opponent in order to damage him. The area effect of this spell gets wider as it travels further from the Battlemage.
- 21:12, 26 September 2007 diff hist +153 N Sacred:Cataract of Agility New page: The agility of the Battlemage or a targeted ally will be increased for a period of time. This will increase both the speed of attacks and movement speed.
- 21:11, 26 September 2007 diff hist +101 Sacred:Lightning Bolt
- 21:11, 26 September 2007 diff hist +208 N Sacred:Phase Shift New page: This spells enables the Battlemage to teleport to any destination within his line of sight. This might be useful to escape from a fight. The Battlemage will be briefly invulnerable once he...
- 21:10, 26 September 2007 diff hist +140 N Sacred:Gust of Wind New page: The Battlemage throws a gust of wind against his opponents. They are knocked back and they suffer damage. Projectiles will not be deflected.
- 21:10, 26 September 2007 diff hist +195 N Sacred:Whirlwind New page: The spell creates a roaring whirlwind around the Battlemage. Close combat fighters might lose their weapons during the fight and ranged combat fighters are unable to hit their target effec...
- 21:10, 26 September 2007 diff hist +172 N Sacred:Meteor Storm New page: This spell teleports meteorites from orbit and lets them rain on the area where the Battlemage stands. Opponents who are struck by the glowing pieces of rock suffer damage.
- 21:10, 26 September 2007 diff hist +234 N Sacred:Circle of Fear New page: A protective wall of runes appears around the Battlemage. Opponents can pass through this barrier, but with extreme difficulty. Therefore, opponents are usually imprisoned within the rune ...
- 21:09, 26 September 2007 diff hist +113 N Sacred:Petrification New page: This spell turns opponents into stone for a while. When the stone is shattered, the opponent will turn into dust.
- 21:09, 26 September 2007 diff hist +149 N Sacred:Stoneskin New page: The skin of the Battlemage will turn hard as rock. This increases the physical resistance and the armor class of the Battlemage or the targeted ally.
- 21:09, 26 September 2007 diff hist +123 N Sacred:Fire Spiral New page: A circle of fire will spread and contract in a pulsating movement. Opponents touching these flames will suffer fire damage.
- 21:08, 26 September 2007 diff hist +320 N Sacred:Purgatory New page: The Battlemage conjures a blazing conflagration, which will singe all opponents touching it. This spell is very effective against a large group of slow opponents because the flame will alw...
- 21:08, 26 September 2007 diff hist +247 N Sacred:Flameskin New page: This spell sets the Battlemage ablaze. Whoever approaches him will suffer fire damage. This also increases the Battlemage's protection against arrows. These will catch fire when they get c...
- 21:08, 26 September 2007 diff hist +129 N Sacred:Fireball New page: This spell conjures the classical fireball, which bursts from the hands of the Battlemage and causes fire damage to the opponent.
- 20:26, 26 September 2007 diff hist +80 Sacred 2:Fallen Angel