Sacred 2:Shadow Warrior Guide: Astral Malevolent Champion
Shadow Warrior Guide: Astral Malevolent ChampionBy Stéphane
Gogo ask me to translate one of my shadow warrior build, since there is no Astral build yet, here I am. Attributes: Everything in strength
Full Infernal Torment + armentin elbow/gauntlet/Belt/Boots + Legs of Justice.
The spectral soldier offers a nice support, at high level they will be level 320-330 with 149K HP and 20k in life regeneration. Almost invincible. [[Sacred 2:|Skeletal Fortication|Skeletal fortication]] is very powerful too, I like to launch it before the battle in a big mob or on bosses, it's a killing machine! I prefer the rapid fire mod on the regeneration mod because it's a melee build with astral as a great support/cover, I don't want to relaunch the tower every 5sec icon4.gif But with the rapid fire mod you can have 1.6shots per sec, and with the mod Scatter, you can have 4 shots per second approximatly. 27k+ per hit in the tooltips Rallied souls is sweet too, I don't like the mod that add a third corpses on cast, because 2 or 3 corpses isn't very different. The duration mod make your minions live for more than 65sec at high level. But the contagion mod is marvellous, soon you will have an army with you. Command and Conquer! All the others CA's are modded with area effect to help your minions. Rousing command for more attack, augmenting guidon for attack/defense and healing and reflective emanation for an huge reflect damage area. Note of caution : Be careful in the desert with sandmen or in the great machine with temple guardians, their traps can be deadly with minions around you. If you don't move you will not recieve the damage of the traps, but if one of your minions take a step in the traps, you will recieve damage for every step and minions moving in. Eek. I will add screenshot later. Enjoy! Skeletal fortification : Rallied souls : Nether Allegiance : Reflective Emanation :
Originally published at DarkMattersfor review and discussion. See Also |