NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.
Skills and Attributes
The following skills will affect this combat art:
- Concentration - will lower this combat art's regeneration time penalty.
The following attributes will affect this combat art:
- Stamina will lower regeneration time penalty
Usage Strategies
- Skeletal Mages can be killed. If defeated in battle, they will be destroyed, and the player will have to recast the buff in order to re-summon them.
- Basic Skeletal Mages know the following spells: Homing Fireball, Lightning Cone, Root, and Ice Cloud
- Upgraded Skeletal Mages (from gold mod Master Conjuror) have boosted attributes and know the following spells: Firestorm, Lightning Strike, Poison Root, and Ice Cloud. These spells are essentially more powerful versions of the basic spells which have greater damage and/or area of effect.
- Skeletal Mages know the following skills: Magic Staves, Ancient Magic.
- Skeletal Mages spawn with random magic staves that vary in appearance only. The staves of Upgraded Skeletal Mages have up to three additional random offensive bonuses. Skeletal Mages often attack with their staves while their spells are on cooldown. They are actually quite accurate and damaging with their staff attacks, though much more fragile than Skeletal Warriors.
Pros and Cons
Pros
- Can summon up to three basic mages, or up to two advanced mages.
Cons
- Sometimes frustrating AI behavior.
- Does not benefit much from the Dark Summons Lore skill unless Hardened silver mod is taken.
Gallery
Summoning
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Normal Skeletal Mages
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Upgraded Skeletal Mages
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