Sacred 2:Chance to reflect: Close Combat
Provides a chance to reflect an opponents melee attacks. Will not reflect a Combat Art melee attack. The attack is blocked from affecting the player and instead is inflicted on the opponent.
Bonuses from different sources have diminishing returns.
The block is calculated before reflection, blocked damage cannot be reflected when reaching the chance to block 100% (only possible for CloseCombat). For example High Elf, often casting the Expulse magic circle on yourself, eventually gaining the chance block combat skills are close to 100%, and "crystal skin" buff ceases to reflect spells, as all they have previously blocked. This fact is in no way belittle reflection, however, is the understanding of the fact that at achieving the chance to block 100% chance of reflection makes no sense, because this chance simply doesn't work.
Successfully blocking or reflecting a close combat or ranged combat attack negates all detrimental effects and negative effects like stun/disarm/seriously wounds, that could have been caused by this attack.
Availability of Chance to reflect: Close Combat as Item Modifier
This modifier is available on the following unique weapons as a yellow modifier:
This modifier is available on the following unique jewelry as a yellow modifier:
This modifier is available on the following unique armor as a yellow modifier:
This modifier is available on the following legendary items as a yellow modifier:
This modifier is available on the following set items as a yellow modifier:
This modifier is available on the following unlock items as a yellow modifier: