Sacred:Vampiress Combat Arts/de

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Vampirin Kampfkünste

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Vampirverwandlung

k_transformation.png Verwandlung in die Ritterform. (Nützlich um die Wiedererweckten zu töten, bevor man zur Startinsel zurückkehrt)

v_transformation.png Verwandlung in die Vampirform.

Beherrschung

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Gebannte Gegner bleiben wie betäubt stehen.

Wolf Call

k_wolfcall.png v_wolfcall.png A vampire wolf appears as a companion. (Wolf creature level is based on character's level, and time of day. The wolf is stronger at night, where it gets BaseValue + 3*Wolf Call level. During the day, the wolf companion will be BaseValue + 2.5 *Wolf Call level. BaseValue is 33% to 40% (roughly) of character level.


Note: The vampire wolf companions level will be compared against it's opponent for determining xp gained. If your wolf is vastly higher in level than it's prey, you'll only get 1 xp per kill. If the levels are roughly equal, you'll get normal xp.


It does not matter which form (knight or vampiress) you summon the wolf companion in. Summoned after 5:20 AM it will a lesser wolf, summoned after 8:20 it will be a greater wolf.


Socketed versus read runes make no difference in the level calculation for the Wolf Companion.


Attributes do not affect the Wolf Companion's level either. Only character level and levels of Wolf Call (however gained).


Example: At level 95 of the CA (with a level 107 Vampiress) the daytime Wolf level is 279, and it is 327 at night. Thus, the level is too high for Platinum play.


Meat Shield Type 1.

Time Control

k_timecontrol.png Extremely rapid movement in a straight line.

v_timecontrol.png Extremely rapid movement in a straight line.

Whirling Claws

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Multi-hit with weapon against all opponents within range. Melee attack with whirling claws, causing damage to all opponents within range.

Claws of Death

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Particularly heavy blow with a weapon. Precisely aimed blow with claws, causing severe damage.

Ripping Claws

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Rapid sequence of attacks. Very rapid sequence of numerous claw attacks. (The preferred melee move used by most Perma-vamps)

Combat Kick/Vampiress

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A hard kick throws the opponent back and causes damage. Significantly increased melee damage, opponent is pushed back.

Arts Available only in Vampire Form

Blood Bite

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Sucks life out of an opponent and transfers it to the Vampiress. (Too small to do more than tickle opponents to come to you.)

Master Bite

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Changes the opponent temporarily into a groveling servant who supports the Vampiress in battle. (And who cannot be attacked by the Vampiress while under the Master Bite effects.)

Claw Jump

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Predator type jump. Opponents at target location suffer damage and are dazed for a short time. (Good for travel and often used with split.)

Blood Kiss

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Echo of the Blood God, whose kisses pursue all opponents within range, causing severe damage. (Weakens opponents damage dealt and their resistances. Basically softens up opponents and has a will of it's own. Trigger for Orla/Fads)

Awaken Dead

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Transforms a body into an allied vampire. (These weaker vampires have a chance to convert opponents to weak vampires with each hit. The Awakened disappear the next time the Vampiress TiKs (Turns into Knight).

Bats: Blood Swarm

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Battle bats surround the Vampiress and powerfully attack all opponents in range. (Meat Shield type 3)

Bats: Confusion

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Robust bats circle the Vampiress, attacking opponents within range. They cause little damage, but effectively distract opponents. (Meat Shield type 4.)

Bats: Guard

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These bats are trained to catch ranged projectiles and even absorb spells with their bodies to protect the Vampiress. (Meat Shield type 5.)