|
Devastating attack with the equipped ranged or close combat weapon.
|
Aspect
- Capricious Hunter
|
Innate Abilities (Lvl 1)
- 100% Physical Damage modified by weapon elemental damage types.
- Damage: 21-21
- Projectiles: 1
|
Modifications
- See also: Sacred 2:Combat Art Modifications
Bronze
|
- Perforate - Chance to cause open wounds damage over time. (24.7% + 0.3% per CA level chance)
- Envenom - Some of the damage will be converted into poison damage. (50% + 2% per CA level phyical to poison damage conversion)
|
Silver
|
- Breach - Chance that enemy armor value will be ignored, and that full damage will be inflicted. (20% + 0.5% per CA level chance)
- Trail - Projectiles will home in on the target.
|
Gold
|
- Blast - Chance that an explosion will occur when hitting the target. (50% + 0.5% per CA level chance)
- Double Shot - Two shots in quick succession. (+1 projectile, actually fires 3 projectiles with bow/blowtube)
|
Skills and Attributes
The following skills and attributes will affect this combat art:
- Tactics Lore will increase its Damage by increasing the damage the weapon deals.
- Combat Discipline will increase its Damage and reduce its regeneration time if this Combat Art is placed within a combo. This increase in Damage is direct; it increases the +xx% that the CA adds to base damage.
- Concentration will reduce the Regeneration Time.
- Speed Lore will increase its Chance to Hit indirectly by increasing your attack rating.
- Specific Weapon Lores will also add to chance to hit indirectly.
- Capricious Hunter Focus will directly decrease regeneration times, as well as increase the maximum level of the CA that you can use.
Usage Strategies
- If using ranged weapons, keep regen low ( 0.5 - 1 s ) and take Double Shot upgrade, then spam it on harder mobs, or bosses.
- BUG: On the console version, Ravaged Impact does not take into account the intelligence boost from Acute Mind if wielding a staff. The display will say that this is the case, but tested in game numbers prove it other wise.
- The gold Blast mod is very effective when using melee weapons and surrounded by enemies packed in tight.
Pros and Cons
Pros
- Very powerful single target attack
- Can be modded using the Blast modification into an Area of Effect attack
Cons
- Has the potential to miss being a weapon based Combat Art
- Starts off only being a single target attack
Stats Chart
Level
|
Regeneration Time
|
Damage
|
Projectiles
|
1
|
5.2s
|
21-21
|
1
|
2
|
7.0s
|
22-22
|
1
|
|
Ravaged Impact without Modifications
|
|
|
|
|
|
|