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The Shadow Warrior will temporarily become invisible. When he executes short-range attacks or casts spells there is a chance Shadow Veil will be lifted, rendering him visible. Chance to become visible lessens as the Combat Art level is increased.
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Aspect
- Astral Lord
Modifications
- See also: Sacred 2:Combat Art Modifications
Bronze
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- Creep - Opponents have to get closer to detect the Shadow Warrior while he is walking amongst them with Shadow Veil active. (+100% effectiveness (?))
- Avoidance - Reduces the effects of incoming detrimental spells. (3% + 2% per CA level)
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Silver
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- Nimble - Increases run speed while Shadow Veil is active. (10% + 0.2% per CA level)
- Fade - Greatly reduces the detection radius while casting spells. (50% + 1% per CA level)
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Gold
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- Sinister Pact - The effect of Shadow Veil is permanent rather than temporary. (changed to buff)
- Shadowmaster - Significantly reduces the regeneration time of Shadow Veil. (50% decrease)
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Skills And Attributes That Affect This Combat Art
Usage Strategies
- Great for completing any non-escort quest including main storyline.
- Once you have 100% invisibility, you can use any CA with immunity (see note about summons in "Cons')
Pros and Cons
Pros
- At level 25 you will have 100% invisibility (need Creep and Fade modifications)
- Allows completion any non-escort quest easily
- Allows you to open boss chests without having to fight it.
Cons
- While SV is active any quest escort will receive all aggro from enemies.
- If you use Rallied Souls or Nether Allegiance, any damage taken by your summons from enemy AoE spell or reflect damage will also damage you.
Stats Chart
No modifications, no skills, naked, all stats between 25 and 35 (i.e. a nearly-new character).
Level
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Cooldown Time (s)
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Regen Time (s)
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Total Wait (s)
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% Chance Not Detected While Casting
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Duration
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Stealth
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1
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60.0
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2.8
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62.8
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1
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20.1
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35
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2
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60.0
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3.7
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63.7
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2
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20.2
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45
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