Sacred 2:Regeneration per hit
Revision as of 20:20, 24 October 2009 by Gogoblender (talk | contribs)
This item modifiermay be found upon found or bought jewelry, weapons or armor. When in use, every hit reduces the regeneration time of any Combat Arts that are still on cool down by this amount of time. Non-weapon-based combat arts cannot trigger this effect, but will have their regeneration time reduced, only weapon-based attacks (both "normal" hits and weapon-based combat arts) can trigger this effect.