Sacred 2:General skills
Revision as of 16:54, 25 January 2009 by Gogoblender (talk | contribs) (New page: http://i241.photobucket.com/albums/ff165/SacredWiki/Sacred_2/Skills/alchemy.gif '''Alchemy''' - Allows player to use certain consumables * Primary skill choice for: [[...)
Alchemy - Allows player to use certain consumables
- Primary skill choice for: Dryad
- Secondary skill choice for: High Elf, Inquisitor, Shadow Warrior, Seraphim
Bargaining - Much like Trading in original Sacred, improves what merchants have to offer.
- Primary skill choice for: High Elf, Inquisitor
- Secondary skill choice for: Dryad, Seraphim, Temple Guardian
Blacksmith - Allows the player to socket items without having to use a Blacksmith
- Primary skill choice for: Shadow Warrior, Temple Guardian
- Secondary skill choice for: Inquisitor
Divine Devotion - Improves regeneration of god-spell
- Primary skill choice for: Dryad, High Elf, Inquisitor, Shadow Warrior, Seraphim
- Secondary skill choice for: Temple Guardian
Enhanced Perception - Gives the player a better chance of "seeing" invisible monsters as well as "magical hiding places"
- Primary skill choice for: Dryad, Seraphim, Temple Guardian
- Secondary skill choice for: High Elf, Shadow Warrior
Riding - Improves player's mount's Combat Arts as well as the level of Mount allowed to be used by the player.
- Primary skill choice for: High Elf, Inquisitor, Shadow Warrior, Seraphim, Temple Guardian
- Secondary skill choice for: Dryad