User:Moander
Skill lore | Stat | Item names | Ability |
---|---|---|---|
Ranged weapons | Dexterity | CLF_HORSEBOW | Extra attack speed while mounted, BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, |
CLF_RECURVEBOW | Pierces enemies, Chance for critical hit, | ||
Energy Pistol, Energy Smallarm, |
Pierces enemies, Slows down enemy, | ||
Hollowshot, Blowpipe, |
Chance for extra effect, Slows down enemy, | ||
Energy Weapon, Energiser, |
Hits additional enemies, Ignore enemy armor, | ||
Throwing Star, Shuriken, |
Bleeding, BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, | ||
Rocks, Pellets, |
Bleeding, Chance for critical hit, | ||
Short Bow, Composite Short Bow, |
Faster attack speed, BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, | ||
Throwing Dagger, Throwing Knife, |
Bleeding, Chance for critical hit, | ||
Throwing Potion, Explosive Liquid, |
Hits additional enemies, Chance for critical hit, | ||
Longbow, Composite Longbow, |
Increased attack, Ignore enemy armor, | ||
Strenght | CLF_THROW_STONE_BIG | Bleeding, BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, | |
None | Dexterity | CLF_BATTERY_TECHNICS | BONUS_SKILL (SKILL_TW_TECHNOLOGY_FOCUS), Increased defense, |
Intelligence | Quarter Staff, Mage Staff, |
Spell intensity, Faster cast speed, | |
Long Staff, Ritual Staff, |
Decrease ability cost, Increased defense, | ||
CLF_MAGESTAFF_R | Increases stamina, Decrease ability cost, | ||
CLF_MAGESTAFF_2H_R | Faster cast speed, BONUS_REGEN_ASPECT (EA_MAX), | ||
Sword weapons | Dexterity | Dagger, Dirk, |
Ignore enemy armor, Decrease ability cost, |
Short Sword, Quick Blade, |
BONUS_COMBATVALUE (CBTVAL_MAX), Faster attack speed, | ||
Strenght | Bastard Sword, Battle Sword, |
Bleeding, Deep wound, | |
Great Sword, Flamberge, |
BONUS_MORTALSTRIKE, Deep wound, | ||
Saber, Falchion, |
Bleeding, Chance for critical hit, | ||
Edged Blade, Annealed Blade, |
BONUS_COMBATVALUE (CBTVAL_MAX), Decrease enemy defense, | ||
Pole arms | Dexterity | Glaive, Lance, |
Hits additional enemies, Decrease enemy defense, |
Strenght | Halberd, Bardiche, |
Increased defense, Hits additional enemies, | |
Spear, Javelin, |
Increased defense, Decrease enemy defense, | ||
skill_fistweapon_lore | Strenght | CLF_FISTWEAPON_SPIKE | Ignore enemy armor, Bleeding, |
Knuckles, Knuckle Duster, |
Chance for critical hit, Decrease ability cost, | ||
CLF_FISTWEAPON_BLADE | Chance for critical hit, Bleeding, | ||
Armour lore | Dexterity | CLF_BATTERY_ENERGY | Spell intensity, BONUS_SKILL (SKILL_TW_ENERGY_FOCUS), |
Hafted weapons | Dexterity | Whip, Lash, |
Ignore enemy armor, BONUS_SUREHIT, |
Strenght | Club, Bludgeon, |
Faster attack speed, BONUS_WEAPONDAMAGE_REL (DMG_FIRE), | |
Axe, Hatchet, |
Increased attack, Bleeding, | ||
Great Hammer, Maul, |
Decrease enemy phys armor, Chance to stun, | ||
Hammer, Battle Hammer, |
Decrease enemy phys armor, Chance to stun, | ||
Great Axe, Battle Axe, |
Increased attack, Bleeding, |