User:Moander
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Item table suggestion V1.
Skill lore | Type | Item names | Governing stat | Ability, item level 1 | Ability, item level 25 | Ability, item level 70 (Mastery) | Restricted to |
---|---|---|---|---|---|---|---|
Hafted weapon lore | CLF_CLUB | Club, Bludgeon, Cudgel | Str | Ignore armor | LOW_COST | No evade | None |
Sword lore | CLF_DAGGER | Dagger, Dirk, Stiletto | Dex | Attack speed | Extra damage undead | Stun | Shadow warrior (not true) |
CLF_BASTARDSWORD | Bastard Sword, Battle Sword, Wicked Blade | Str | Bleeding | Deep wound | BONUS_RIPPER | None |
V2
Skill lore | Type | Item names | Governing stat | Restricted to |
---|---|---|---|---|
Hafted weapon lore | CLF_CLUB | Club, Bludgeon, Cudgel | Str | None |
Sword lore | CLF_DAGGER | Dagger, Dirk, Stiletto | Stun | Shadow warrior (not true) |
CLF_BASTARDSWORD | Bastard Sword, Battle Sword, Wicked Blade | Str | None |
V3
Skill lore | Item names | Governing stat | Ability | Restricted to |
---|---|---|---|---|
Hafted weapon lore | Club, Bludgeon, Cudgel | Str | Ignore armor, LOW_COST, |
None |
Sword lore | Dagger, Dirk, Stiletto | Dex | Attack speed, Extra damage undead, |
Shadow warrior (not true) |
Bastard Sword, Battle Sword, Wicked Blade | Str | Bleeding, Deep wound, |
None |
Each ability cell should link to a page with explanation and the percent values for each game mode.