Sacred 2:Mounts
Contents
In a huge world like Ancaria, the player has to have methods for dealing with and traversing long distances. In addition, every character also has a unique mount created specifically for their character class. This mount not only fits the personality of the character, but also complements the various aspects of the character's playing style perfectly.
Some mounts offer the player a higher travel speed. All mounts supply the mounted hero with additional bonuses, which are mostly defensive. Certain mounts are even capable of improvising and adapting some of the player's combat arts!
Players can fight while mounted or not, and each method offers a different tactical approach. The choice of whether or not to ride will be made by players for many different reasons, and we will insure that Sacred 2-Fallen Angel offers players that choice. One option for doing this is traveling by horse.
All classes can choose between four special mounts. These mounts have different colors with different abilities that are conferred to the character depending on which colored mount is chosen. Mounts will level with the character, and have almost as much access to the map as a character does with the exception (so far) of caves. They can even enter into houses while being ridden. Three of any class's mounts will give a penalty of at least 30% to regen times. To balance that out, those three mounts offer a counter bonus of 33 % to one chosen aspect.
As an example, if a Seraphim chose the Celestial Magic Sabertooth Tiger mount, she would have all of the regens on all of her aspects hit with a penalty that would increase the regen time with the exception of the one aspect that the mount offers a counter bonus upon. Choose wisely.
The quests to procure the mounts are most often completed between levels 15-20 and are much easier to do with the purchase of a horse mount before hand. If a player is playing Multi Player, he can also have another higher level player complete the mount quest while in his party. The low level player can then teleport to the the higher level player who has completed the quest directly in front of the NPC who sells the mounts. If the low level player has enough money it is possible to have a mount at level one this way.
All mounts offer more healthpoints and defense bonuses . The fourth mount offered to all the classes does not reduce the characters regens or offer the counter bonus, it instead offers a resistance bonus. The only exceptions to this are the Seraphim's Sabertooth Tiger which offers an Evasion bonus, and the Temple Guardian's Mobiculum which offers a Shielding Regeneration bonus.
The color of the mount refers to the aspect the character will receive the bonus Combat Art regeneration to offset the negative penalty given across all aspects.
Any class - Horse
Across Ancaria you will find many horse dealers. They offer all kinds of animals, from the simple nag up to a real war horse.
Seraphim – Saber-toothed Tiger
The Seraphim may look like angels, but their mounts have nothing angelic about them. Their large fangs not only look dangerous, but are indeed deadly weapons.
Shadow Warrior – Hell Hound
The Hellhound is the perfect companion for a warrior trapped between life and death. When this monster appears from the underworld it strikes fear into the heart of every opponent.
Dryad - Monitor Lizard
The Dryads respect nature and ever since the Great War they have hated T-Energy. It makes sense that their special mount is a Monitor Lizard because these giant lizards compliment the Dryad's preference for ranged weapons very well.
High Elf - Wind Serpent
The Wind Serpent would seem almost cute, if it weren’t for its glowing eyes. The Wind Serpent’s appearance is not as commanding as that of a Dragon, but its powers are no less terrible.
Inquisitor - Shroud Spider
The dark powers have provided a very special mount for the Inquisitor. He rides on the back of a large dark spider while weaving his powerful spells.
Temple Guardian - Mobiculum
All characters except for the Temple Guardian have a “biological” special mount. He on the other hand uses a modern, T-Energy powered monowheel, a machine that is as imposing as it is dangerous. The Temple Guardian can use his combat arts even when sitting inside the Mobiculum.
How to get the Special Mount:
It begins in Orcish Byway, and the quest is given by a quest giver standing against a building that has a beam of yellow light coming down from the sky and shining down on top of her.
Speak to her and she will give you the first quest in the Quest Chain called Mount Quest:
(Try the Wargfels portal to get you close to the town Orcish Byway that she's in.)
This is Orcish Byway, where the quest starts (Right double-clicking on the map will zoom it out)
Follow through with the quest which will take you to a town called Urthak Moxie in Orc Region. There will be a boat there who's captain will finally take you up to Mount Island where, after killing three different groups of test animals for the final NPC he will reward you with your choice of Special Mount. (Make sure you have enough gold ^^)