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The Shadow Warrior focuses his entire strength in a mighty, purposeful blow with his equipped weapon. This attack is especially useful against strong or heavily-armored opponents.
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This is a Weapon Damage Based Combat Art.
Modifications
- See also: Sacred 2:Combat Art Modifications
Bronze
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Silver
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- Frailty - Temporarily reduces the opponent's armor class. (50% + 0.1% per CA level decrease in opponent's physical armor)
- Poisoning - Adds poison damage (damage over time). (2.8 + 1.4 per CA level poison damage (+damage modifiers), despite the description, this is direct poison damage, not DoT)
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Gold
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Demonic Blow without Modifications
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Skills and Attributes
The following skills will affect this combat art:
- Tactics Lore - indirectly, it increases weapon damage and critical chance, thus making Demonic Blow hit harder. Also increases the leech life effect of the mod 3a Life Leech and allows for modification points.
- Any weapon lore (such as Hafted Weapons when the Shadow Warrior is wielding an axe) - will indirectly increase this combat art's execution speed, damage and chance to hit, and will allow the equippng of higher level weapons used to execute this combat art.
- Combat Discipline - will increase its damage and reduce its regeneration time if this Combat Art is placed within a combo. This increase in damage is direct; it increases the +xx% that the CA adds to base damage.
- Speed Lore - will increase its chance to hit indirectly by increasing a player's attack rating.
The following attributes will affect this combat art:
- Strength will increase damage for melee weapons, and chance to hit
- Dexterity will increase damage for ranged weapons (and some melee weapons), and chance to hit
- Stamina will lower regeneration time
Usage Strategies
- Keep the CA level either very high and use it as a one hit wonder to kill off champs and on bosses, and utilize from the high Ca lvl and gain high chance for modification effects.
- Or keep it very low and use it as your main attack when other combat arts are on cooldown.
- Using regen per hit modifier will allow you to have no regeneration time, so you can land as many Demonic Blows as you want.
Pros and Cons
Pros
- Strong single target damage, can be modified to attack several opponents through an area of effect mod.
- Low regeneration time
- Strong boss killer with modifications for wounds and poison debuffs.
- Fast execution animation making it viable for a short regeneration time.
- The mod 1b Vehemence (area of effect) and the mod 3a Life Leech (enhanced by Tactics Lore) work good together, as you can add to your health a considerable amount of hitpoints with only one hit.
Cons
- Single target attack, must be modified to attack more than one opponent.
- Mod 2a Frailty only reduces opponent's physical armor.
Stats Chart
- Weapon damage multiplier is 1.300 + 0.003*CA-Lvl
- Damage modifier is increased by 40 + 10*CA-Lvl percentage points.
Notes
- In Ice and Blood, the animations for Demonic blow became broken when the Shadow Warrior used it with the following weapons while mounted on the HellHound: Ranged Weapons, Pole Arms, 2h Magic Staves. This bug was fixed in the Community Patch 1.60.
See Also
Gallery