|
The Shadow Warrior leaps purposefully towards his target.
|
This is a Spell Damage Based Combat Art.
Modifications
- See also: Sacred 2:Combat Art Modifications
Bronze
|
- Reach - Extends the range of Belligerent Vault. (33.3% increase)
- Routine - Decreases the regeneration time for Belligerent Vault. (50% decrease)
|
Silver
|
- Unaware - Reduces the opponent's defense value. (130 + 1 per CA level decrease)
- Shock - Opponents at the starting location of the jump become confused which slows them down. (50% + 0.5% per CA level decrease in Run Speed)
|
Gold
|
- Commotion - Chance to briefly stun opponents in the designated area when the Shadow Warrior lands. (20% + 0.2% per CA level chance to stun)
- Unbound - Good chance to escape rooting effects. (50% + 0.5% per CA level chance)
|
|
Belligerent Vault without Modifications
|
|
|
|
|
|
|
Skills and Attributes
The following skills will affect this combat art:
- Tactics Lore - increases damage, chance for critical hits, and allows for modification points.
- Combat Discipline - will increase the damage of this combat art and lower its regeneration time if it is placed in a combo.
The following attributes will affect this combat art:
- Stamina will lower regeneration time
Usage Strategies
- Can be used for shortcuts (i.e. jumping across rivers and up/down small cliffs)
Pros and Cons
Pros
- Very useful for exploration and escape.
- Damage can be boosted by 3 skills (Tactics Lore, Ancient Magic, and Combat Discipline).
- Can soften up mobs for follow-up attacks with Frenzied Rampage or Scything Sweep
Cons
- Damage of the CA is too low to kill on its own, even when using all 3 skills which can increase its damage.
Stats Chart
Notes
- Note that, like all CA's in the Malevolent Champion aspect, casting speed is determined by weapon speed, and can be boosted by weapon lore skills and +% attack speed. Likewise, the casting speed will be penalized by wielding a weapon with too high a level.
See Also
Gallery