Aspect
- Mentalism
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Innate Abilities (Lvl 1)
- Regeneration to all Combat Arts:+34.6%
- Physical Resistance Bonus: 15+10*level
- Block Chance Combat Arts: 25% +0.3%*level
- Chance to Stun the Target: 10%+0.1%*level
- Defense value: 15%+3%*level
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Modifications
- See also: Sacred 2:Combat Art Modifications
Bronze
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- Protection - Increases protection from physical damage. (8+5*level)
- Awe - Increases the chance to stun the target. (5%+0.1%*level)
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Silver
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- Protection - Increases protection from physical damage. (8+5*level)
- Stone Skin - Increased chance to block missiles. (25%+0.3%*level)
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Gold
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- Flux - Reduces the costs to keep up the runes. (-25%)
- Runes - Increases the chance to block spells. (25%+0.3%*level)
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Skills and Attributes
The following skills will affect this combat art:
- Mentalism Lore - improves damage, critical chance and casting speed
- Mentalism Focus - improves regeneration time and maximum combat art levels
- Concentration - directly improves regeneration time
- Stamina reduces regeneration time as usual.
Usage Strategies
Combo Recommendations
Pros and Cons
Pros
Cons
Stats Chart
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Runes of Protection without Modifications
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