(buff)
A magic armour that offers protection from melee attacks and spells (+physical armour, Block Chance: Combat Arts & chance to stun the target).
Aspect
- Mentalism
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Innate Abilities (Lvl 1)
- Regeneration to all Combat Arts:+34.6%
- Resistance Bonus:25 Physical
- Block Chance Combat Arts:22.1%
- Chance to Stun the Target:33.7%
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Modifications
- See also: Sacred 2:Combat Art Modifications
Bronze
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- Protection - Increases protection from physical damage.
- Awe - Increases the chance to stun the target.
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Silver
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- Protection - Increases protection from physical damage.
- Stone Skin - Increased chance to block missiles.
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Gold
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- Flux - Reduces the costs to keep up the runes.
- Runes - Increases the chance to block spells.
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Skills and Attributes
The following skills will affect this combat art:
- Mentalism Lore - improves damage, critical chance and casting speed
- Mentalism Focus - improves regeneration time and maximum combat art levels
- Concentration - directly improves regeneration time
- Stamina reduces regeneration time as usual.
Usage Strategies
Combo Recommendations
Pros and Cons
Pros
Cons
Stats Chart
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