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Spears break out of the ground and damage everyone who touches them.
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Aspect
- Nature Weaver
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Innate Abilities (Lvl 1)
- Regeneration Time: 8.6s
- Damage: 36-36
- Distance between Thorns: -0.9%
- Thorns: 9
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Modifications
- See also: Sacred 2:Combat Art Modifications
Bronze
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- Thorns - Adds more thorns to Edaphic Lances. (33.3% increase from base value)
- Density - Decreases distance between thorns, thus causing more damage to nearby opponents. (+100 (??))
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Silver
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- Thorns - Adds more thorns to Edaphic Lances. (33.3% increase from base value)
- Stings - Each thorn inflicts more damage. (41.7% increased physical damage)
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Gold
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- Barbs - Successful hits have an increased chance to inflict bleeding wounds. (25% + 0.2% per CA level chance)
- Singe - Thorns inflict additional fire damage. (33.3% from base damage, damage type fire)
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Skills
The following skills will affect this combat art:
Usage Strategies
- Acute Mind will increase this Combat Art's damage and reduce Regeneration Time.
- Edaphic Lances launches a stream of thorns projecting from the ground. They launch in a straight and narrow line in the direction of casting.
- This CA has a "wind-up" before it can affect monsters that is always present, although cast speed will help to decrease it.
- Edaphic Lances works most effectively against large, slow opponents who will be hit by many thorns at once. It is less effective against small opponents who are likely to only contact a single thorn. At high CA levels this becomes less of a problem, as the damage ramps up significantly.
- The "Density" Bronze Mod is not especially useful, as it's primarily the damage of the thorns that determines its effectiveness. Also, this CA naturally decreases the density of the thorns with additional runes.
Pros and Cons
Pros
- At high CA levels, can do very high damage to large monsters (bosses, dragons).
- ...
Cons
- Difficult to hit more than a few targets at once, due to the linear nature of the CA.
- Is not very effective early in a character's life.
Stats Chart
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