User:Moander
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Skill lore | Stat | Item names | Ability |
---|---|---|---|
Ranged weapons | Dexterity | CLF_HORSEBOW | Extra attack speed while mounted, BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, Decrease ability cost, |
Throwing Star, Shuriken, Bladed Star |
Bleeding, BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, Decrease ability cost, | ||
Longbow, Composite Longbow, Carved Longbow |
Increased attack, Ignore enemy armor, Pierces enemies, | ||
Hollowshot, Blowpipe, Bamboo Pipe |
Chance for extra effect, Slows down enemy, Chance for extra effect, | ||
Energy Pistol, Energy Smallarm, Energy Shot |
Pierces enemies, Slows down enemy, BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, | ||
Throwing Potion, Explosive Liquid, Hazardous Phial |
Hits additional enemies, Chance for critical hit, Chance for extra effect, | ||
Rocks, Pellets, Shot |
Bleeding, Chance for critical hit, Decrease ability cost, | ||
CLF_RECURVEBOW | Pierces enemies, Chance for critical hit, Slows down enemy, | ||
Short Bow, Composite Short Bow, Light Bow |
Faster attack speed, BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, Decrease ability cost, | ||
Throwing Dagger, Throwing Knife, Throwing Blade |
Bleeding, Chance for critical hit, Decrease ability cost, | ||
Energy Weapon, Energiser, Energistic Weapon |
Hits additional enemies, Ignore enemy armor, Chance for extra effect, | ||
Strenght | CLF_THROW_STONE_BIG | Bleeding, BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, Decrease ability cost, | |
None | Dexterity | CLF_BATTERY_TECHNICS | BONUS_SKILL (SKILL_TW_TECHNOLOGY_FOCUS), Increased defense, Increases vitality, |
Intelligence | CLF_MAGESTAFF_R | Increases stamina, Decrease ability cost, Increased defense, | |
Long Staff, Ritual Staff, Ceremonial Staff |
Decrease ability cost, Increased defense, BONUS_COMBATVALUE_REL (CBTVAL_DEFENSE), | ||
Quarter Staff, Mage Staff, Magic Rod, |
Spell intensity, Faster cast speed, BONUS_REDUCE_DEBUFFS, | ||
CLF_MAGESTAFF_2H_R | Faster cast speed, BONUS_REGEN_ASPECT (EA_MAX), Reduce buff upkeep cost, | ||
Sword weapons | Dexterity | Dagger, Dirk, Stiletto |
Ignore enemy armor, Decrease ability cost, BONUS_NOEVADE, |
Short Sword, Quick Blade, Eviscerator |
BONUS_COMBATVALUE (CBTVAL_MAX), Faster attack speed, BONUS_NOEVADE, | ||
Strenght | Saber, Falchion, Scimitar |
Bleeding, Chance for critical hit, BONUS_WOUNDEDRAGE, | |
Edged Blade, Annealed Blade, Hardened Blade |
BONUS_COMBATVALUE (CBTVAL_MAX), Decrease enemy defense, Chance for critical hit, | ||
Great Sword, Flamberge, War Blade |
BONUS_MORTALSTRIKE, Deep wound, Decrease enemy phys armor, | ||
Bastard Sword, Battle Sword, Wicked Blade |
Bleeding, Deep wound, Serious Open Wounds, | ||
Pole arms | Dexterity | Glaive, Lance, Pike |
Hits additional enemies, Decrease enemy defense, BONUS_DEBUFF_POTENTIAL (DEBUFF_ATTACKVALUE), |
Strenght | Spear, Javelin, Impaler |
Increased defense, Decrease enemy defense, BONUS_SUREHIT, | |
Halberd, Bardiche, Gisarme |
Increased defense, Hits additional enemies, Chance for critical hit, | ||
skill_fistweapon_lore | Strenght | Knuckles, Knuckle Duster, Talons |
Chance for critical hit, Decrease ability cost, BONUS_SUREHIT, |
CLF_FISTWEAPON_BLADE | Chance for critical hit, Bleeding, BONUS_MORTALSTRIKE, | ||
CLF_FISTWEAPON_SPIKE | Ignore enemy armor, Bleeding, BONUS_SUREHIT, | ||
Armour lore | Dexterity | CLF_BATTERY_ENERGY | Spell intensity, BONUS_SKILL (SKILL_TW_ENERGY_FOCUS), Increases intelligence, |
Hafted weapons | Dexterity | Whip, Lash, Crop |
Ignore enemy armor, BONUS_SUREHIT, Slows down enemy, |
Strenght | Club, Bludgeon, Cudgel |
Faster attack speed, BONUS_WEAPONDAMAGE_REL (DMG_FIRE), Chance to stun, | |
Great Hammer, Maul, War Hammer |
Decrease enemy phys armor, Chance to stun, BONUS_WOUNDEDRAGE, | ||
Axe, Hatchet, Cleaver |
Increased attack, Bleeding, Deep wound, | ||
Great Axe, Battle Axe, War Axe |
Increased attack, Bleeding, Deep wound, | ||
Hammer, Battle Hammer, Demolisher |
Decrease enemy phys armor, Chance to stun, Slows down enemy, |