Sacred 2:Blacksmith
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Blacksmith
Grants the ability to work on items without a forge. Additionally, items above character level can be used. Rings can be forged into items with bronze or better slots (instead of silver or better), and amulets can be forged into items with silver or better slots (instead of gold only). Allows the use of exclusive enhancements.
- Maximum Level of Workable Item +X (refer to table below)
- Blacksmithing Costs -Y%
Skill level | 1 | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 74 | 75 | 80 | 90 | 100 | 110 | 120 | 130 | 140 | 155 | 170 | 185 | 200 |
Workable Item, +lvl: | 0 | 3 | 6 | 10 | 13 | 16 | 20 | 23 | 24 | 37 | 40 | 45 | 50 | 55 | 60 | 65 | 70 | 77 | 85 | 92 | 100 |
Blacksmithing Costs, -%: | 9,1 | 29,5 | 41,7 | 49,2 | 54,2 | 57,9 | 60,5 | 62,7 | 63,5 | 64,4 | 66,1 | 68,9 | 71 | 72,5 | 73,9 | 74,9 | 75,8 | 76,9 | 77,8 | 78,5 | 79 |
Chance to Remove, +%: | - | - | - | - | - | - | - | - | - | 18 | 19,5 | 22,1 | 24,3 | 26,4 | 28,2 | 29,8 | 31,3 | 33,2 | 34,9 | 36,4 | 37,7 |
Mastery
- When a blacksmith removes an enhancement from an item, Blacksmith Mastery will grant him a chance that he will not destroy additional enhancements in the process (unocks the "Chance to Remove Forged Item Without Loss" skill bonus).
- Greatly increases Maximum Level of Workable Item
Properties
- ...
Breakpoints
- The bonuses are increased in steps as shown in the Blacksmith full table.