Difference between revisions of "Sacred 2:Natural Resistance"

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(Created page with "http://darkmatters.org/forums/style_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the playe...")
 
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==Innate Abilities (Lvl 1)==
 
==Innate Abilities (Lvl 1)==
* [[Sacred 2:Damage Mitigation|Mitigation]] against all Damage Types: 10% + 0.2% per level
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* [[Sacred 2:Damage Mitigation|Mitigation]] against all Damage Types: 10% + 0.1% per level
* [[Sacred 2:Block chance: Stun|Chance to Resist Stun]]: 32.5% + 0.5% per level
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* [[Sacred 2:Block chance: Stun|Chance to Block Stun]]: 32.0%
* Attribute: [[Sacred 2:Willpower|Willpower]] 55 + 25 per level
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* Attribute: [[Sacred 2:Willpower|Willpower]] 30 + 15 per level
 
* [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts:  +39.6%
 
* [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts:  +39.6%
 
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{{See Also|Sacred 2:Combat Art Modifications}}
 
{{See Also|Sacred 2:Combat Art Modifications}}
 
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{|
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
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|width="100px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
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* '''Guard''' - Increases resistance to all [[Sacred 2:Secondary Damage Effects|secondary damage effects]] (15% + 0.2% per level).
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* '''Guard''' - Decreases opponents' chance to causev[[Sacred 2:Secondary Damage Effects|secondary damage effects]] by 15% + 0.2% per level.
 
* '''Fortitude''' - Increases the Barbarian's [[Sacred 2:Max. Hitpoints|maximum hitpoints]] by 18 + 18 per level.
 
* '''Fortitude''' - Increases the Barbarian's [[Sacred 2:Max. Hitpoints|maximum hitpoints]] by 18 + 18 per level.
 
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{|
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
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|width="100px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
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* '''Guard''' - Increases resistance to all secondary damage effects (15% + 0.2% per level).
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* '''Guard''' - Decreases opponents' chance to cause secondary damage effects by 15% + 0.2% per level.
 
* '''Awareness''' - Adds a chance to [[Sacred 2:Block chance: Root|block root effects]] (40% + 0.3% per level).
 
* '''Awareness''' - Adds a chance to [[Sacred 2:Block chance: Root|block root effects]] (40% + 0.3% per level).
 
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{|
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
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|width="100px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
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* '''Clarity''' - Further increases the chance to block stun effects (15% + 0.5% per level).
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* '''Clarity''' - Further increases the chance to block stun effects by 15% + 0.5% per level.
* '''Resilience''' - Further reduces all incoming damage (5% + 0.1% damage mitigation per level).
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* '''Resilience''' - Further decreases all incoming damage by 5% + 0.1% per level (damage mitigation).
 
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== Pros and Cons ==
 
== Pros and Cons ==
 
'''Pros'''
 
'''Pros'''
*Damage Mitigation is a very powerful protective modifier.  It will stack with the same bonus on items and can eventually give almost 100% damage immunity.
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*Damage Mitigation is a very powerful protective modifier.  It will stack with the same bonus on items and the Toughness skill, and can eventually give almost 100% damage immunity.
  
 
'''Cons'''
 
'''Cons'''

Revision as of 19:15, 7 January 2020

icon13.gif NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.

Natural_resistance.png Natural_resistance_small.png This Combat Art is a (Buff)

In order to survive the unforgiving lands of the north, the people of the Barbarian tribes have developed hardy resistances to the common elements. Heat and cold alike are something they endure often. Since food is scarce while foraging, they have learned to consume species of plants that would slay normal men.

Aspect

Berserk_combat.png - Berserk Combat

Innate Abilities (Lvl 1)

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze

MODicons_10.gif Silver
  • Guard - Decreases opponents' chance to cause secondary damage effects by 15% + 0.2% per level.
  • Awareness - Adds a chance to block root effects (40% + 0.3% per level).

MODicons_08.gif Gold
  • Clarity - Further increases the chance to block stun effects by 15% + 0.5% per level.
  • Resilience - Further decreases all incoming damage by 5% + 0.1% per level (damage mitigation).
Natural Resistance


Skills and Attributes

The following skills will affect this combat art:

  • Tactics Lore - increases the hitpoints bonus from the Fortitude mod and allows for modification points.
  • Concentration - will lower this combat art's regeneration time penalty.

The following attributes will affect this combat art:

  • Stamina will lower regeneration time

Usage Strategies

  • ...

Pros and Cons

Pros

  • Damage Mitigation is a very powerful protective modifier. It will stack with the same bonus on items and the Toughness skill, and can eventually give almost 100% damage immunity.

Cons

  • ...

Gallery