Difference between revisions of "Sacred 2:Earth Lord (Diablo 2 Fallen)"
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*''Summon Earth Elemental'' - the Earth Lord summons two elite Earth Elementals to aid him. Cooldown is 20 seconds so he summons more regularly. They can hit hard so it is best to take them out quickly before refocusing on the Earth Lord. | *''Summon Earth Elemental'' - the Earth Lord summons two elite Earth Elementals to aid him. Cooldown is 20 seconds so he summons more regularly. They can hit hard so it is best to take them out quickly before refocusing on the Earth Lord. | ||
*''Fire Trap'' - spawns a stationary trap with a red color that causes fire and physical damage if you touch it. It lasts 45 seconds and the cooldown is only 10 seconds, so the Earth Lord is likely to have multiple traps active during the fight. | *''Fire Trap'' - spawns a stationary trap with a red color that causes fire and physical damage if you touch it. It lasts 45 seconds and the cooldown is only 10 seconds, so the Earth Lord is likely to have multiple traps active during the fight. | ||
− | *'' | + | *''Bleeding Hard Hit'' - a hard hit attack with boosted attack rating and damage with an extra 50% [[Sacred 2:Chance to inflict Open Wounds|Chance to inflict Open Wounds]]. |
Latest revision as of 22:57, 27 January 2017
NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.
The Hitpoints, Chance to hit, Damage and Armor noted above of the Earth Lord are dependent on the level of the Earth Lord. Stats will scale based on the Earth Lord's level. Use the above stats as a guideline. Location
Battle Notes
Special Abilities:
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