Difference between revisions of "Sacred 2:SinIthTer"

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{{CPcontent}}
 
{{CPcontent}}
 
 
__NOTOC__
 
__NOTOC__
 
{|
 
{|
 
|VALIGN="top" WIDTH=82%"|
 
|VALIGN="top" WIDTH=82%"|
 
 
== Technical Data ==
 
== Technical Data ==
 
 
 
<u>Class:</u> '''All'''
 
<u>Class:</u> '''All'''
 
   
 
   
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<u>Set item names:</u>
 
<u>Set item names:</u>
* Sin [[Sacred 2:Sigils and Gemmae|(Sigil)]]
+
 
* Ith [[Sacred 2:Sigils and Gemmae|(Sigil)]]
+
[[File:Sin.png]] Sin [[Sacred 2:Sigils and Gemmae|(Sigil)]]
* Ter [[Sacred 2:Sigils and Gemmae|(Sigil)]]
+
 
 +
[[File:Ith.png]] Ith [[Sacred 2:Sigils and Gemmae|(Sigil)]]
 +
 
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[[File:Ter.png]] Ter [[Sacred 2:Sigils and Gemmae|(Sigil)]]
  
 
<u>Armor Resistances:</u>
 
<u>Armor Resistances:</u>
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==Set Item Drop Levels==
 
==Set Item Drop Levels==
 
Sigils spawn every 3 levels.
 
Sigils spawn every 3 levels.
 
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[[File:Sinithter1.jpg]]
 

Latest revision as of 04:54, 3 July 2014


Technical Data

Class: All

Set name: SinIthTer

Set item names:

Sin.png Sin (Sigil)

Ith.png Ith (Sigil)

Ter.png Ter (Sigil)

Armor Resistances:

Item Modifiers

Bonus to Skills

The set bonuses

Sinithterset.jpg


These bonuses are dependent on character level and game difficulty. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.


# of Items Bronze Silver Gold Platinum (lvl. 125) Niobium
Chance to Fear Opponents Away 3 +8.6 %


Set Item Drop Levels

Sigils spawn every 3 levels.