Difference between revisions of "Sacred 2:Short Bows"

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===Ranged Weapon Lore Modifications===
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===[[Sacred 2:Ranged Weapons|Ranged Weapons]] Modifiers for Short Bows===
  
Item Level refers to the minimum level the item must be for the modifier to be able to appear.  The item level 70 modifier requires the appropriate mastery for it to be unlocked.
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Item Level refers to the minimum level the item must be for the modifier to be able to appear.  The item level 70 modifier requires Ranged Weapons mastery for it to be unlocked.
  
 
{|class="skills"
 
{|class="skills"
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!70 - Requires Mastery
 
!70 - Requires Mastery
 
|-align="center"
 
|-align="center"
|class="skillslc"|Modifier
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|class="skillslc"|[[Sacred 2:Item Modifiers|Modifier]]
 
|[[Sacred 2:Attack Speed|Attack Speed]]
 
|[[Sacred 2:Attack Speed|Attack Speed]]
|Enemy's Chance to Reflect Ranged: -xx%
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|Enemy's [[Sacred 2:Chance to reflect: Projectiles|Chance to Reflect Ranged]]
|Chance to Halve Regeneration time
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|[[Sacred 2:Chance to halve regeneration time|Chance to Halve Regeneration time]]
 
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|}
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===Damage Types===
 
===Damage Types===
* Short bows typically deal [[Sacred 2:Physical|physical]] damage, however depending on the weapon they will also deal any of the other damage types.  The additional damage types are not restricted to a single one at a time, you can have short bows that have multiple elemental damages, allowing for several different status effects being possible without any additional gear.
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* Short Bows typically deal [[Sacred 2:Physical|physical]] damage, however depending on the weapon they will also deal any of the other [[Sacred 2:Damage Types|Damage Types]].  The additional damage types are not restricted to a single one at a time, a player may have Short Bows that have multiple elemental damages, allowing for several different [[Sacred 2:Secondary Damage Effects|Secondary Damage Effects]] being possible without any additional gear.
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* Short bows gain damage from [[Sacred 2:Dexterity|Dexterity]].
 
* Short bows gain damage from [[Sacred 2:Dexterity|Dexterity]].
  
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===Types===
 
===Types===
 
 
Short Bows consist of:
 
Short Bows consist of:
 
* Short Bow
 
* Short Bow
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=== Common Short Bows ===
== Common Short Bows ==
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{|valign="top" width="100%" height="100%" padding="10px" style="font-size:1em;font-weight:bold;text-align:center"
 
{|valign="top" width="100%" height="100%" padding="10px" style="font-size:1em;font-weight:bold;text-align:center"
 
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|width="180px"|
 
|width="180px"|
 
<center>{{S2frame|[[Image:sbow3cwm.gif|x200px]]|none}}</center>
 
<center>{{S2frame|[[Image:sbow3cwm.gif|x200px]]|none}}</center>
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=== [[Sacred 2:Uniques Database|Unique]] Short Bows ===
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----
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* [[Sacred 2:Dyashea's Hunter|Dyashea's Hunter]]
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* [[Sacred 2:Enui's Swift String|Enui's Swift String]]
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===See Also===
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----
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* [[Sacred 2:Dexterity Based Weapons|Dexterity Based Weapons]]
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* [[Sacred 2:Items|Items]]
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* [[Sacred 2:Item Modifiers|Item Modifiers]]
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* [[Sacred 2:Skills|Skills]]
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* [[Sacred 2:Attributes|Attributes]]

Revision as of 04:15, 13 January 2014

Ranged Weapons Modifiers for Short Bows

Item Level refers to the minimum level the item must be for the modifier to be able to appear. The item level 70 modifier requires Ranged Weapons mastery for it to be unlocked.

Item Level 1 25 70 - Requires Mastery
Modifier Attack Speed Enemy's Chance to Reflect Ranged Chance to Halve Regeneration time


Damage Types

  • Short Bows typically deal physical damage, however depending on the weapon they will also deal any of the other Damage Types. The additional damage types are not restricted to a single one at a time, a player may have Short Bows that have multiple elemental damages, allowing for several different Secondary Damage Effects being possible without any additional gear.


Damage

  • Moderate


Types

Short Bows consist of:

  • Short Bow
  • Composite Short Bow
  • Light Bow


Common Short Bows



Unique Short Bows



See Also