Difference between revisions of "Sacred 2:Shadow Step"
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|The High Elf steps into the shadows and teleports to a different location. There is a chance that nearby opponents remain stunned when the High Elf teleports away. | |The High Elf steps into the shadows and teleports to a different location. There is a chance that nearby opponents remain stunned when the High Elf teleports away. | ||
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{|width="100%" | {|width="100%" | ||
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==Innate Abilities (Lvl 1)== | ==Innate Abilities (Lvl 1)== | ||
− | * Teleport Duration: 1.9 seconds (the High Elf can take no action and is invisible to enemies during this time). Duration decreases | + | * Teleport Duration: 1.9 seconds (the High Elf can take no action and is invisible to enemies during this time). Duration decreases per CA level. |
− | * Range: | + | * Range: 5 meters |
* [[Sacred 2:Chance to stun opponents|Chance to Stun Opponents]]: 100% | * [[Sacred 2:Chance to stun opponents|Chance to Stun Opponents]]: 100% | ||
− | * [[Sacred 2:Cooldown|Cooldown]] + [[Sacred 2:Regeneration Time:|Regeneration Time]]: 15.0s + 1.5s = 16.5 seconds | + | * [[Sacred 2:Cooldown|Cooldown]] + [[Sacred 2:Regeneration Time:|Regeneration Time]]: 15.0s + 1.5s = 16.5 seconds. Cooldown decreases per CA level. |
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|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> | |width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> | ||
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− | * '''Phase Shift''' - Decreases the | + | * '''Phase Shift''' - Decreases the cooldown time (not regeneration time) of Shadow Step. (50% + 0.5% per CA level decreased) |
* '''Escape''' - Chance to break all rooting effects while teleporting. (100% chance) | * '''Escape''' - Chance to break all rooting effects while teleporting. (100% chance) | ||
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> | |width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> | ||
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− | * '''Explosion''' - Inflicts damage while teleporting. (32-32 + 1.5 per CA level [[Sacred 2:Magic|Magic]] damage) | + | * '''Explosion''' - Inflicts [[Sacred 2:Damage|damage]] while teleporting. (32-32 + 1.5 per CA level [[Sacred 2:Magic|Magic]] damage) |
* '''Mend''' - Heals the caster during teleport. (20% + 0.2% per CA level [[Sacred 2:Healing|healing]]) | * '''Mend''' - Heals the caster during teleport. (20% + 0.2% per CA level [[Sacred 2:Healing|healing]]) | ||
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__NOTOC__ | __NOTOC__ | ||
<BR CLEAR=right> | <BR CLEAR=right> | ||
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==Skills And Attributes== | ==Skills And Attributes== | ||
The following [[Sacred 2:Skills|skills]] will affect this combat art: | The following [[Sacred 2:Skills|skills]] will affect this combat art: | ||
− | * [[Sacred 2:Delphic Arcania Lore|Delphic Arcania Lore]] - improves [[Sacred 2:Damage|damage]] and [[Sacred 2:Chance for critical hits|critical chance]] of the Explosion modification. Improves [[Sacred 2:Casting Speed|casting speed]] and allows for modification points. | + | |
+ | * [[Sacred 2:Delphic Arcania Lore|Delphic Arcania Lore]] - improves [[Sacred 2:Damage|damage]] and [[Sacred 2:Chance for critical hits|critical chance]] of the '''Explosion''' modification. Improves [[Sacred 2:Casting Speed|casting speed]] and allows for modification points. | ||
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* [[Sacred 2:Delphic Arcania Focus|Delphic Arcania Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points. | * [[Sacred 2:Delphic Arcania Focus|Delphic Arcania Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points. | ||
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* [[Sacred 2:Concentration |Concentration]] - directly improves regeneration time. | * [[Sacred 2:Concentration |Concentration]] - directly improves regeneration time. | ||
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+ | * [[Sacred 2:Ancient Magic|Ancient Magic]] - directly improves damage of the '''Explosion''' modification and lowers opponents' [[Sacred 2:Armor|resistance]] to its damage | ||
+ | |||
+ | * [[Sacred 2:Combat Discipline|Combat Discipline]] - will increase the damage of the '''Explosion''' modification and lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]]. | ||
+ | |||
+ | * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance for Weaken|Weaken]] ([[Sacred 2:Secondary Damage Effects|secondary damage effect]]) triggered by the '''Explosion''' magic damage. | ||
The following [[Sacred 2:Attributes|attributes]] will affect this combat art: | The following [[Sacred 2:Attributes|attributes]] will affect this combat art: | ||
− | *[[Sacred 2:Intelligence |Intelligence]] will increase damage and [[Sacred 2:Spell Intensity|spell intensity]] of the Explosion modification. | + | |
+ | *[[Sacred 2:Intelligence |Intelligence]] will increase damage and [[Sacred 2:Spell Intensity|spell intensity]] of the '''Explosion''' modification. | ||
+ | |||
*[[Sacred 2:Stamina|Stamina]] will lower regeneration time. | *[[Sacred 2:Stamina|Stamina]] will lower regeneration time. | ||
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== Usage Strategies == | == Usage Strategies == | ||
− | Basic utility CA for exploring, escaping enemies, and reaching areas quickly. | + | *Basic utility CA for exploring, escaping enemies, and reaching areas quickly. |
== Pros and Cons == | == Pros and Cons == | ||
− | Pros | + | '''Pros''' |
− | * | + | *Decent buffs and protection to aid in escapes |
− | * | + | *Allows quick transports for lazy characters |
− | Cons | + | '''Cons''' |
− | * | + | *Short range that never increases (except possibly by +[[Sacred 2:Combat art range|combat art range]] modifiers) |
− | * | + | *Has a cooldown |
== Stats Chart == | == Stats Chart == | ||
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{|class="skills" | {|class="skills" | ||
|-class="skillsth" align="center" | |-class="skillsth" align="center" | ||
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| 1.8s | | 1.8s | ||
|} | |} | ||
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==See Also== | ==See Also== | ||
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==Gallery== | ==Gallery== | ||
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{|valign="top" width="100%" padding="10px" style="font-size:1em;font-weight:bold;text-align:center" | {|valign="top" width="100%" padding="10px" style="font-size:1em;font-weight:bold;text-align:center" | ||
|-valign="top" | |-valign="top" |
Revision as of 09:24, 8 January 2014
Modifications
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Skills And Attributes
The following skills will affect this combat art:
- Delphic Arcania Lore - improves damage and critical chance of the Explosion modification. Improves casting speed and allows for modification points.
- Delphic Arcania Focus - reduces regeneration time and allows for higher level combat art without penalty, allows for modification points.
- Concentration - directly improves regeneration time.
- Ancient Magic - directly improves damage of the Explosion modification and lowers opponents' resistance to its damage
- Combat Discipline - will increase the damage of the Explosion modification and lower its regeneration time if it is placed in a combo.
- Damage Lore - will improve the chance, duration, and strength of Weaken (secondary damage effect) triggered by the Explosion magic damage.
The following attributes will affect this combat art:
- Intelligence will increase damage and spell intensity of the Explosion modification.
- Stamina will lower regeneration time.
Usage Strategies
- Basic utility CA for exploring, escaping enemies, and reaching areas quickly.
Pros and Cons
Pros
- Decent buffs and protection to aid in escapes
- Allows quick transports for lazy characters
Cons
- Short range that never increases (except possibly by +combat art range modifiers)
- Has a cooldown
Stats Chart
Level | Cooldown | Regeneration | Total Time | Teleport Duration |
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1 | 15.0s | 1.3s | 16.3s | 1.9s |
2 | 15.0s | 1.7s | 16.7s | 1.8s |
See Also
Gallery
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