Difference between revisions of "Sacred 2:Spell Damage Based Combat Arts"

From SacredWiki
Jump to navigation Jump to search
(corrected frost flare icon)
(added Deathly Spears, added some links and info about spell-based CA's that use Tactics Lore as their aspect lore)
Line 124: Line 124:
  
 
|<div style="font-size:150%">'''[[Sacred 2:Temple Guardian|Temple Guardian]]'''</div>
 
|<div style="font-size:150%">'''[[Sacred 2:Temple Guardian|Temple Guardian]]'''</div>
 +
 +
 +
<div style="font-size:120%">[[Image:Mini TG Asp 01.png]] '''[[Sacred 2:Devout Guardian|Devout Guardian]]'''</div>
 +
 +
 +
http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/TGds.gif [[Sacred 2:Deathly Spears|Deathly Spears]]
  
  
Line 192: Line 198:
  
 
All the spell damage Combat Arts are affected by the following skills:
 
All the spell damage Combat Arts are affected by the following skills:
* [[Sacred 2:Ancient Magic|Ancient Magic]] boosts their damage.
+
* [[Sacred 2:Ancient Magic|Ancient Magic]] boosts their [[Sacred 2:Damage|damage]].
* [[Sacred 2:Concentration|Concentration]] lowers their regeneration times.
+
* [[Sacred 2:Concentration|Concentration]] lowers their [[Sacred 2:Regeneration Time:|regeneration times]].
* [[Sacred 2:Combat Discipline|Combat Discipline]] will increase their Damage and reduce their regeneration time if any of these Combat Arts is placed within a combo.
+
* [[Sacred 2:Combat Discipline|Combat Discipline]] will increase their damage and reduce their regeneration time if any of these Combat Arts is placed within a [[Sacred 2:Combo|combo]].
* Their respective magic lores boost their damage and chance for critical hits.
+
* Their respective [[Sacred 2:Aspect Focus|Aspect Focuses]] lower their regeneration times and allow higher CA level without penalty.
* Their respective magic focuses lower their regeneration times and allow higher CA level without penalty.
+
* Their respective [[Sacred 2:Aspect Lore|Aspect Lores]] boost their [[Sacred 2:Casting Speed|casting speed]], damage and [[Sacred 2:Chance for critical hits|chance for critical hits]].
 +
**'''NOTE:''' Four spell-based combat arts listed above are in aspects that use [[Sacred 2:Tactics Lore|Tactics Lore]] as their aspect lore.  For these combat arts, Tactics Lore will ONLY increase damage and critical chance, while the appropriate [[Sacred 2:Weapons|weapon]] lore (for example, [[Sacred 2:Sword Weapons|Sword Weapons]] when wielding a sword) will increase casting speed.  This is somewhat unusual and counterintuitive since although the weapon itself isn't used for the combat art, its attack speed is. The four spell-based combat arts that function in this way are:
 +
***[[Sacred 2:Dust Devil|Dust Devil]]
 +
***[[Sacred 2:Deathly Spears|Deathly Spears]]
 +
***[[Sacred 2:Belligerent Vault|Belligerent Vault]]
 +
***[[Sacred 2:Killing Spree|Killing Spree]]
  
  
 
==Corresponding [[Sacred 2:Attributes|Attributes]]==
 
==Corresponding [[Sacred 2:Attributes|Attributes]]==
 
 
* [[Sacred 2:Intelligence|Intelligence]] affects the damage inflicted by spell based Combat Arts.
 
* [[Sacred 2:Intelligence|Intelligence]] affects the damage inflicted by spell based Combat Arts.
 
* [[Sacred 2:Stamina|Stamina]] fastens the regeneration of all Combat Arts, including spell based ones.
 
* [[Sacred 2:Stamina|Stamina]] fastens the regeneration of all Combat Arts, including spell based ones.
Line 206: Line 216:
  
 
==Applying the [[Sacred 2:Item Modifiers|Item Modifiers]]==
 
==Applying the [[Sacred 2:Item Modifiers|Item Modifiers]]==
 
+
* All the Item Modifiers that are connected to the weapon, like [[Sacred 2:Leech life from opponents|Leech life from opponents]] and [[Sacred 2:Regeneration per hit|Regeneration per hit]], '''cannot''' be triggered by spell based Combat Arts.
* All the Item Modifiers that are connected to the weapon, like [[Sacred 2:Leech life from opponents|Leech life from opponents]] and [[Sacred 2:Regeneration per hit|Regeneration per hit]], can't be triggered by spell based Combat Arts.
+
* [[Sacred 2:Opponent level for death blow|Opponent level for death blow]] applied to these Combat Arts in the original Sacred 2 Fallen Angel, but '''does not apply''' to them in the [[Sacred 2:Ice and Blood|Ice and Blood]].
* [[Sacred 2:Opponent level for death blow|Opponent level for death blow]] applied to these Combat Arts in the original Sacred 2 Fallen Angel, but '''doesn't apply''' to them in the Ice and Blood.
 
  
  
 
==See Also==
 
==See Also==
 
 
* [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Arts]]
 
* [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Arts]]
 
*[[Sacred 2:Hybrid Damage Based Combat Arts|Hybrid Damage Based Combat Arts]]
 
*[[Sacred 2:Hybrid Damage Based Combat Arts|Hybrid Damage Based Combat Arts]]
 
* [[Sacred 2:Combat Arts|Combat Arts]]
 
* [[Sacred 2:Combat Arts|Combat Arts]]

Revision as of 05:04, 5 January 2014



DRdd.gif Dust Devil



DRtt.gif Twisted Torment

DRvd.gif Viperish Disease

DRbc.gif Black Curse

DRmt.gif Malicious Totem



DRel.gif Edaphic Lances

DRtv.gif Tangled Vine



HEaf.gif Ancestral Fireball

HEbt.gif Blazing Tempest

HEis-2.gif Incendiary Shower



FF-Mini.gif Frost Flare

HEgt.gif Glacial Thorns

HErn.gif Raging Nimbus



HEcs-1.gif Cobalt Strike

HEss.gif Shadow Step

HEem.gif Expulse Magic





INla.gif Levin Array

INcm.gif Clustering Maelstrom

INrt.gif Raving Thrust



INds.gif Dislodged Spirit

INis.gif Inexorable Subjugation

INed.gif Eruptive Desecration




SEbs-1.gif Baneful Smite

SErp.gif Radiant Pillar



SEfn.gif Flaring Nova



SWbv.gif Belligerent Vault

SWks.gif Killing Spree



SWsf.gif Skeletal Fortification



TGds.gif Deathly Spears



TGad.gif Amplifying Discharge

TGfem.gif Furious Emblazer

TGjt.gif Jolting Touch

TGab.gif Archimedes Beam

TGpl.gif Propelled Levitation



TGpm.gif Primal Mutation

TGfe.gif Fiery Ember

TGie.gif Icy Evanescence

TGcg.gif Charged Grid





DMds.gif Dragon Strike

DMef.gif Eternal Fire



DMd.gif Destroyer

DMgw.gif Gust of Wind

DMt.gif Tornado



DMms.gif Mind Strike

DMeb.gif Energy Blaze

DMm.gif Maelstrom

Corresponding Skills

All the spell damage Combat Arts are affected by the following skills:


Corresponding Attributes

  • Intelligence affects the damage inflicted by spell based Combat Arts.
  • Stamina fastens the regeneration of all Combat Arts, including spell based ones.


Applying the Item Modifiers


See Also