Difference between revisions of "Sacred 2:Riding"
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+ | ===http://www.sacredwiki.org/images/Sacred_2/Skills/riding.gif '''Riding'''=== | ||
− | + | Grants the ability to ride better [[Sacred 2:Horse|horses]] and reduces [[Sacred 2:Regeneration Time:|regeneration penalty]] while mounted (for all [[Sacred 2:Mounts|mounts]], including special mounts). Additionally, special abilities may be unlocked. | |
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− | Grants the ability to ride better horses and reduces regeneration penalty while mounted (for all [[Sacred 2:Mounts|mounts]]). Additionally, special abilities may be unlocked. | ||
* Mount Combat Arts +X% (refer to table below) | * Mount Combat Arts +X% (refer to table below) | ||
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<center>{{titlebar|C09709|[[/Full Table|Click here to see the full table]]}}</center> | <center>{{titlebar|C09709|[[/Full Table|Click here to see the full table]]}}</center> | ||
− | + | ===[[Sacred 2:Skill Mastery|Mastery]]=== | |
− | + | * Increases [[Sacred 2:Run Speed|Run Speed]] while mounted (unlocks Run Speed skill bonus). This is the only bonus that will make mounts move faster. | |
− | * Increases Run Speed while mounted (unlocks Run Speed skill bonus). This is the only bonus that will make mounts move faster. | ||
− | + | ===Properties=== | |
* This skill will unlock horse attributes that require Riding skill, like "Block chance <span style="color:#ff0000">(Riding)</span>". | * This skill will unlock horse attributes that require Riding skill, like "Block chance <span style="color:#ff0000">(Riding)</span>". | ||
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− | + | ===Breakpoints=== | |
* Maximum Horse Level is increased by 1 or 2 at first skill level (depending on character level) starting at character level value, and by 1 for every skill point after that. It is capped at 252. | * Maximum Horse Level is increased by 1 or 2 at first skill level (depending on character level) starting at character level value, and by 1 for every skill point after that. It is capped at 252. | ||
* The Combat Art and Speed bonuses are increased in steps as shown in the [[/Full Table|Riding full table]]. | * The Combat Art and Speed bonuses are increased in steps as shown in the [[/Full Table|Riding full table]]. | ||
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The '''Combat Art bonus''' at a given skill level x is given fairly precisely by the following formulas: | The '''Combat Art bonus''' at a given skill level x is given fairly precisely by the following formulas: | ||
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This value compared with the table value is a good example of the precision the formulas offer. | This value compared with the table value is a good example of the precision the formulas offer. | ||
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+ | ===See Also=== | ||
+ | ---- | ||
+ | *[[Sacred 2:Skills|Skills]] | ||
+ | *[[Sacred 2:Combat Arts|Combat Arts]] | ||
+ | *[[Sacred 2:Items|Items]] | ||
+ | *[[Sacred 2:Item Modifiers|Item Modifiers]] | ||
+ | *[[Sacred 2:Sacred 2 Player Contributed Guides|Player Contributed Guides]] |
Revision as of 08:24, 16 December 2013
Riding
Grants the ability to ride better horses and reduces regeneration penalty while mounted (for all mounts, including special mounts). Additionally, special abilities may be unlocked.
- Mount Combat Arts +X% (refer to table below)
- Maximum Horse level +Y
Skill level | 1 | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 74 | 75 | 80 | 90 | 100 | 110 | 120 | 130 | 140 | 155 | 170 | 185 | 200 |
Combat Art, +%: | 12,3 | 52,2 | 89,5 | 121 | 148,1 | 171,6 | 192,1 | 210,1 | 216,8 | 226 | 244 | 276,3 | 304,8 | 330,2 | 352,7 | 373 | 391,2 | 425,7 | 436,8 | 455,6 | 472,2 |
Run Speed, +%: | - | - | - | - | - | - | - | - | - | 15 | 16,2 | 18,4 | 20,3 | 22 | 23,5 | 24,8 | 26 | 27,7 | 29,1 | 30,3 | 31,4 |
Mastery
- Increases Run Speed while mounted (unlocks Run Speed skill bonus). This is the only bonus that will make mounts move faster.
Properties
- This skill will unlock horse attributes that require Riding skill, like "Block chance (Riding)".
- Reduces the regeneration penalty for mounting, which is displayed on the mount as "Regeneration Time of all Combat Arts +X%" (a horse with +30% regen penalty, will have only +5% penalty at higher Riding skill). This bonus is diminishing, so you get less benefit at higher levels (don't expect to hit 0% penalty). You can see a full table example of this effect here, for a mount that gives 30% regen penalty.
- Increases the base damage of Rear Up and Charge horse Combat Arts by the "Mount Combat Arts +X%" percentage. If the horse is doing 100 damage while charging, Riding level 1 will increase that damage to 112.
- Does not affect regeneration of Combat Arts
- Does not affect the Cooldown of horse Combat Arts
- Does not affect non-horse Combat Art damage
- There is almost no visually noticeable increase in Run Speed after attaining Riding level 75 (30% won't make you move much faster than the initial 15%). The speed bonus is adding up however, and it doesn't seem to be affected by diminishing returns.
Breakpoints
- Maximum Horse Level is increased by 1 or 2 at first skill level (depending on character level) starting at character level value, and by 1 for every skill point after that. It is capped at 252.
- The Combat Art and Speed bonuses are increased in steps as shown in the Riding full table.
The Combat Art bonus at a given skill level x is given fairly precisely by the following formulas:
- 500*(x+1.5)/(x+100) Pre-Mastery
- 750*(x-32.5)/(x+66) Mastery
The Run Speed bonus at a given skill level x is given fairly precisely by the following formulas:
- 50*(x-32.5)/(x+66) Mastery
The bold marked numbers are the smallest upper bounds of this progression, which will never at any skill level be exceeded.
As an example, combat art bonus at x=75: 75 is the first mastery level, so we take the mastery formula and we have
750*(75-32.5)/(75+66) = 750*42.5/141 = 226.06
This value compared with the table value is a good example of the precision the formulas offer.