Difference between revisions of "Sacred 2:Exterminator"
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+ | {{S2 Dialogue|NPC NAME=Lord Alcander|PORTRAIT FILE NAME=dialog019.png|DIALOGUE=Get rid of the creatures in Alcander's summer residence! | ||
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+ | I own a little summer house beyond the city gates. It's not very luxurious, but it's a good place to recuperate from the stress of my political career. | ||
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+ | Unfortunately there seem to be some problems there. My caretaker has informed me that strange creatures are lurking about, and are causing fear and panic among the servants. | ||
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+ | Could you go there and straighten out this matter for me?}} | ||
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Head north from [[Sacred 2: Lord Alcander|Lord Alcander]] until you reach the merchant. Cross west over the river here and follow the northwest road until you reach the last house on the right (north); you should be near to another personal chest. | Head north from [[Sacred 2: Lord Alcander|Lord Alcander]] until you reach the merchant. Cross west over the river here and follow the northwest road until you reach the last house on the right (north); you should be near to another personal chest. | ||
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+ | {{S2 Dialogue|NPC NAME=Lord Alcander|PORTRAIT FILE NAME=dialog019.png|DIALOGUE=My house is safe again? Wonderful! You don't procrastinate, you deal with matters head on. That's definitely an attitude I appreciate and I will reward you accordingly.}} | ||
+ | You can now talk to him again for the next quest in the chain, [[Sacred 2:A Good Deed| A Good Deed]]. | ||
== Logbook Entry == | == Logbook Entry == |
Revision as of 13:33, 11 December 2013
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Quick Walkthrough
- Talk to Lord Alcander.
- Exterminate the vermin in the summerhouse.
- Talk to Lord Alcander.
Detailed Walkthrough
Talk to Lord Alcander to learn that he needs his summerhouse clearing of vermin.
Get rid of the creatures in Alcander's summer residence!
I own a little summer house beyond the city gates. It's not very luxurious, but it's a good place to recuperate from the stress of my political career.
Unfortunately there seem to be some problems there. My caretaker has informed me that strange creatures are lurking about, and are causing fear and panic among the servants.
Could you go there and straighten out this matter for me?
Head north from Lord Alcander until you reach the merchant. Cross west over the river here and follow the northwest road until you reach the last house on the right (north); you should be near to another personal chest.
Kill the vermin (Spiders and Rats) that have infested the house and then return to Lord Alcander for your reward.
My house is safe again? Wonderful! You don't procrastinate, you deal with matters head on. That's definitely an attitude I appreciate and I will reward you accordingly.
You can now talk to him again for the next quest in the chain, A Good Deed.
Logbook Entry
Notes
- Bug: Although the dialogue states that the summerhouse is beyond the city gates, it is not.