Difference between revisions of "Sacred 2:Demonic Blow"
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==Skills and Attributes== | ==Skills and Attributes== | ||
The following [[Sacred 2:Skills|skills]] will affect this combat art: | The following [[Sacred 2:Skills|skills]] will affect this combat art: | ||
− | * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]], thus making Demonic Blow hit harder. Also increases the leech life effect of the mod 3a "Life Leech" and allows for modification points. | + | * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred 2:Chance for critical hits|critical chance]], thus making Demonic Blow hit harder. Also increases the leech life effect of the mod 3a "Life Leech" and allows for modification points. |
* [[Sacred 2:Death Warrior Focus|Death Warrior Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], and just like Tactics Lore, it allows for modification points. | * [[Sacred 2:Death Warrior Focus|Death Warrior Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], and just like Tactics Lore, it allows for modification points. | ||
* Any [[Sacred 2:Weapons|weapon]] lore - will indirectly increase this combat art's speed, damage and [[Sacred 2:Chance To Hit|chance to hit]] by allowing the equippng of higher level weapons used to execute this combat art. | * Any [[Sacred 2:Weapons|weapon]] lore - will indirectly increase this combat art's speed, damage and [[Sacred 2:Chance To Hit|chance to hit]] by allowing the equippng of higher level weapons used to execute this combat art. | ||
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*[[Sacred 2:Stamina|Stamina]] will lower regeneration time | *[[Sacred 2:Stamina|Stamina]] will lower regeneration time | ||
*[[Sacred 2:Willpower|Willpower]] will increase damage for [[Sacred 2:Lightsabers|Lightsabers]] ([[Sacred 2:Community Patch|Community Patch]] Only) | *[[Sacred 2:Willpower|Willpower]] will increase damage for [[Sacred 2:Lightsabers|Lightsabers]] ([[Sacred 2:Community Patch|Community Patch]] Only) | ||
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== Usage Strategies == | == Usage Strategies == |
Revision as of 03:29, 8 December 2013
This is a Weapon Damage Based Combat Art.
Modifications
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Skills and Attributes
The following skills will affect this combat art:
- Tactics Lore - indirectly, it increases weapon damage and critical chance, thus making Demonic Blow hit harder. Also increases the leech life effect of the mod 3a "Life Leech" and allows for modification points.
- Death Warrior Focus - reduces regeneration time and allows for higher level combat art without penalty, and just like Tactics Lore, it allows for modification points.
- Any weapon lore - will indirectly increase this combat art's speed, damage and chance to hit by allowing the equippng of higher level weapons used to execute this combat art.
- Concentration - will lower this combat art's regeneration time.
- Combat Discipline - will increase the damage of this combat art and lower its regeneration time if it is placed in a combo.
The following attributes will affect this combat art:
- Strength will increase damage for melee weapons, and chance to hit
- Dexterity will increase damage for ranged weapons (and some melee weapons), and chance to hit
- Intelligence will increase damage for magic staves
- Stamina will lower regeneration time
- Willpower will increase damage for Lightsabers (Community Patch Only)
Usage Strategies
- Keep the CA level either very high and use it as a one hit wonder to kill off champs and on bosses, and utilize from the high Ca lvl and gain high chance for modification effects.
- Or keep it very low and use it as your main attack when other combat arts are on cooldown.
Never be hasty to increase a CA, you can not revert back to a lower CA lvl.
- Using regen per hit modifier will allow you to have no regeneration time, so you can land as many Demonic Blows as you want.
Pros and Cons
Pros
- Strong single target damage, can be modified to attack several opponents through an area of effect mod.
- Low regeneration time
- Strong boss killer with modifications for wounds and poison debuffs.
- Fast execution animation making it viable for a short regeneration time.
- The mod 1b "Vehemence" (area of effect) and the mod 3a "Life Leech" (enhanced by Tactics Lore) work good together, as you can add to your health a considerable amount of hitpoints with only one hit.
Cons
- Single target attack, must be modified to attack more than one opponent.
- Mod 2a "Frailty" only reduces opponent's physical armor.
Stats Chart
See Also
Gallery
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