Difference between revisions of "Sacred 2:Shadow Step"
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==Innate Abilities (Lvl 1)== | ==Innate Abilities (Lvl 1)== | ||
− | * [[Sacred 2:Cooldown|Cooldown]] 15 | + | * Teleport Duration: 1.9 seconds (the High Elf can take no action and is invisible to enemies during this time). Duration decreases as CA level increases. |
− | + | * Range: 50 meters | |
+ | * [[Sacred 2:Chance to stun opponents|Chance to Stun Opponents]]: 100% | ||
+ | * [[Sacred 2:Cooldown|Cooldown]] + [[Sacred 2:Regeneration Time:|Regeneration Time]]: 15.0s + 1.5s = 16.5 seconds | ||
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|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> | |width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> | ||
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− | * '''Phase Shift''' - Decreases the cool-down time | + | * '''Phase Shift''' - Decreases the cool-down time (not regeneration time) of Shadow Step. (50% + 0.5% per CA level decreased) |
* '''Escape''' - Chance to break all rooting effects while teleporting. (100% chance) | * '''Escape''' - Chance to break all rooting effects while teleporting. (100% chance) | ||
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* '''Vanish''' - The caster remains invisible for a brief period after the teleport. (9.9 sec + 0.1 sec per CA level) | * '''Vanish''' - The caster remains invisible for a brief period after the teleport. (9.9 sec + 0.1 sec per CA level) | ||
− | * '''Sanctuary''' - The caster is briefly invulnerable after the teleport. (100% | + | * '''Sanctuary''' - The caster is briefly invulnerable after the teleport. (100% [[Sacred 2:Damage Mitigation|Damage Mitigation]] of [[Sacred 2:Physical|physical]] damage for 4 seconds ) |
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> | |width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> | ||
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− | * '''Explosion''' - Inflicts damage while teleporting. ( | + | * '''Explosion''' - Inflicts damage while teleporting. (32-32 + 1.5 per CA level [[Sacred 2:Magic|Magic]] damage) |
− | * '''Mend''' - Heals the caster during teleport. (20% + 0.2% per CA level healing) | + | * '''Mend''' - Heals the caster during teleport. (20% + 0.2% per CA level [[Sacred 2:Healing|healing]]) |
+ | |} | ||
+ | |||
+ | |valign="top"| | ||
+ | {| align="right" | ||
+ | |{{s2frame|{{#ev:youtube|jvK0s53TSmg|400}}|center|Shadow Step without Modifications}} | ||
+ | |} | ||
+ | __NOTOC__ | ||
+ | <BR CLEAR=right> | ||
+ | |||
|} | |} | ||
==Skills And Attributes== | ==Skills And Attributes== | ||
+ | The following [[Sacred 2:Skills|skills]] will affect this combat art: | ||
+ | * [[Sacred 2:Delphic Arcania Lore|Delphic Arcania Lore]] - improves [[Sacred 2:Damage|damage]] and [[Sacred 2:Chance for critical hits|critical chance]] of the Explosion modification. Improves [[Sacred 2:Casting Speed|casting speed]] and allows for modification points. | ||
+ | * [[Sacred 2:Delphic Arcania Focus|Delphic Arcania Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points. | ||
+ | * [[Sacred 2:Concentration |Concentration]] - directly improves regeneration time. | ||
+ | * [[Sacred 2:Ancient Magic|Ancient Magic]] - directly improves damage of the Explosion modification and lowers opponents' [[Sacred 2:Armor|resistance]] to its damage | ||
+ | * [[Sacred 2:Combat Discipline|Combat Discipline]] - will increase the damage of the Explosion modification and lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]]. | ||
+ | |||
+ | |||
+ | The following [[Sacred 2:Attributes|attributes]] will affect this combat art: | ||
+ | *[[Sacred 2:Intelligence |Intelligence]] will increase damage and [[Sacred 2:Spell Intensity|spell intensity]] of the Explosion modification. | ||
+ | *[[Sacred 2:Stamina|Stamina]] will lower regeneration time. | ||
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== Usage Strategies == | == Usage Strategies == | ||
− | + | Basic utility CA for exploring, escaping enemies, and reaching areas quickly. | |
== Pros and Cons == | == Pros and Cons == | ||
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==See Also== | ==See Also== | ||
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*[[Sacred 2:High Elf Combat Arts|High Elf Combat Arts]] | *[[Sacred 2:High Elf Combat Arts|High Elf Combat Arts]] | ||
*[[Sacred 2:Skills|Skills]] | *[[Sacred 2:Skills|Skills]] | ||
− | *[[Sacred 2: | + | *[[Sacred 2:High Elf Guides|High Elf Guides]] |
==Gallery== | ==Gallery== |
Revision as of 05:31, 6 December 2013
Modifications
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Skills And Attributes
The following skills will affect this combat art:
- Delphic Arcania Lore - improves damage and critical chance of the Explosion modification. Improves casting speed and allows for modification points.
- Delphic Arcania Focus - reduces regeneration time and allows for higher level combat art without penalty, allows for modification points.
- Concentration - directly improves regeneration time.
- Ancient Magic - directly improves damage of the Explosion modification and lowers opponents' resistance to its damage
- Combat Discipline - will increase the damage of the Explosion modification and lower its regeneration time if it is placed in a combo.
The following attributes will affect this combat art:
- Intelligence will increase damage and spell intensity of the Explosion modification.
- Stamina will lower regeneration time.
Usage Strategies
Basic utility CA for exploring, escaping enemies, and reaching areas quickly.
Pros and Cons
Pros
- ...
- ...
Cons
- ...
- ...
Stats Chart
Level | Cooldown | Regeneration | Total Time | Teleport Duration |
---|---|---|---|---|
1 | 15.0s | 1.3s | 16.3s | 1.9s |
2 | 15.0s | 1.7s | 16.7s | 1.8s |
See Also
Gallery
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