|
|
Line 238: |
Line 238: |
| |} | | |} |
| |} | | |} |
| + | |
| + | == Function of ''Defensive Skills +X'' as [[Sacred 2:Item Modifiers|Item Modifier]] == |
| + | |
| + | Increases all learned Defensive Skills by a static amount. |
| | | |
| == Availability of ''Defensive Skills +X'' as [[Sacred 2:Item Modifiers|Item Modifier]] == | | == Availability of ''Defensive Skills +X'' as [[Sacred 2:Item Modifiers|Item Modifier]] == |
Latest revision as of 03:22, 18 October 2013
All Primary skills in the left column below may be chosen as soon as a character reaches level two.
|
|
All Secondary skills in the right column below may be chosen only after a Primary skill from the left column has five "hard" skill points within it which are only given to a player upon gaining a new level.
|
Primary:
|
Armor Lore Improves resists, increases maximum item level without penalties, and decreases regeneration penalty from armors.
|
|
Spell Resistance Increases resistance to spells and protection from spell-based critical hits.
|
|
Secondary:
|
Pacifism Reduces damage taken in PvP (all possible ramifications still unknown).
|
|
Primary:
|
Shield Lore Grants the ability to use higher-level shields without penalties and increases their Defense Value.
|
|
Spell Resistance Increases resistance to spells and protection from spell-based critical hits.
|
|
Combat Reflexes Improves Evasion statistic (chance to dodge attacks), and reduces the chance of receiving a critical hit from an attack.
|
|
Secondary:
|
Armor Lore Improves resists, increases maximum item level without penalties, and decreases regeneration penalty from armors.
|
|
Pacifism Reduces damage taken in PvP (all possible ramifications still unknown).
|
|
Primary:
|
Armor Lore Improves resists, increases maximum item level without penalties, and decreases regeneration penalty from armors.
|
|
Spell Resistance Increases resistance to spells and protection from spell-based critical hits.
|
|
Secondary:
|
Shield Lore Grants the ability to use higher-level shields without penalties and increases their Defense Value.
|
|
Pacifism Reduces damage taken in PvP (all possible ramifications still unknown).
|
|
Primary:
|
Armor Lore Improves resists, increases maximum item level without penalties, and decreases regeneration penalty from armors.
|
|
Toughness Improves resists and provides minimal % damage mitigation.
|
|
Combat Reflexes Improves Evasion statistic (chance to dodge attacks), and reduces the chance of receiving a critical hit from an attack.
|
|
Secondary:
|
Spell Resistance Increases resistance to spells and protection from spell-based critical hits.
|
|
Pacifism Reduces damage taken in PvP (all possible ramifications still unknown).
|
|
Primary:
|
Shield Lore Grants the ability to use higher-level shields without penalties and increases their Defense Value.
|
|
Armor Lore Improves resists, increases maximum item level without penalties, and decreases regeneration penalty from armors.
|
|
Combat Reflexes Improves Evasion statistic (chance to dodge attacks), and reduces the chance of receiving a critical hit from an attack.
|
|
Secondary:
|
Spell Resistance Increases resistance to spells and protection from spell-based critical hits.
|
|
Toughness Improves resists and provides minimal % damage mitigation.
|
|
Pacifism Reduces damage taken in PvP (all possible ramifications still unknown).
|
|
Primary:
|
Shield Lore Grants the ability to use higher-level shields without penalties and increases their Defense Value.
|
|
Armor Lore Improves resists, increases maximum item level without penalties, and decreases regeneration penalty from armors.
|
|
Combat Reflexes Improves Evasion statistic (chance to dodge attacks), and reduces the chance of receiving a critical hit from an attack.
|
|
Secondary:
|
Spell Resistance Increases resistance to spells and protection from spell-based critical hits.
|
|
Toughness Improves resists and provides minimal % damage mitigation.
|
|
Pacifism Reduces damage taken in PvP (all possible ramifications still unknown).
|
|
Primary:
|
Armor Lore Improves resists, increases maximum item level without penalties, and decreases regeneration penalty from armors.
|
|
Spell Resistance Increases resistance to spells and protection from spell-based critical hits.
|
|
Toughness Improves resists and provides minimal % damage mitigation.
|
|
Secondary:
|
Combat Reflexes Improves Evasion statistic (chance to dodge attacks), and reduces the chance of receiving a critical hit from an attack.
|
|
Pacifism Reduces damage taken in PvP (all possible ramifications still unknown).
|
|
Function of Defensive Skills +X as Item Modifier
Increases all learned Defensive Skills by a static amount.
Availability of Defensive Skills +X as Item Modifier
This item modifier is available as blue mod (that requires no skill) on the following unique shield:
This item modifier is available as blue mod (that requires no skill) on the following unique :
It is also available as blue mod (that requires no skill) on the following unique jewelry: