Difference between revisions of "Sacred 2:Offensive Skills"

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==='''[[Sacred 2:Dragon Mage|Dragon Mage]]'''===
 
==='''[[Sacred 2:Dragon Mage|Dragon Mage]]'''===
 
{|width="100%"
 
{|width="100%"
|valign="top" width="50%"|<u>'''Primary:'''[/u]
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|valign="top" width="50%"|<u>'''Primary:'''</u>
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/polearms.gif  
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/polearms.gif  
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|valign="top"|'''[[Sacred 2:Tactics Lore|Tactics Lore]]'''<br />Increases damage and chance for critical hits with all weapons.  
 
|valign="top"|'''[[Sacred 2:Tactics Lore|Tactics Lore]]'''<br />Increases damage and chance for critical hits with all weapons.  
 
|}
 
|}
|valign="top" width="50%"|<u>'''Secondary:'''[/u]
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|valign="top" width="50%"|<u>'''Secondary:'''</u>
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/swordweapons.gif  
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/swordweapons.gif  
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{|width="100%"
 
{|width="100%"
|valign="top" width="50%"|<u>'''Primary:'''[/u]
+
|valign="top" width="50%"|<u>'''Primary:'''</u>
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/rangedweapons.gif  
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/rangedweapons.gif  
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|valign="top"|'''[[Sacred 2:Tactics Lore|Tactics Lore]]'''<br />Increases damage and chance for critical hits with all weapons.  
 
|valign="top"|'''[[Sacred 2:Tactics Lore|Tactics Lore]]'''<br />Increases damage and chance for critical hits with all weapons.  
 
|}
 
|}
|valign="top" width="50%"|<u>'''Secondary:'''[/u]
+
|valign="top" width="50%"|<u>'''Secondary:'''</u>
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/dualwield.gif  
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/dualwield.gif  
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==='''[[Sacred 2:High Elf|High Elf]]'''===
 
==='''[[Sacred 2:High Elf|High Elf]]'''===
 
{|width="100%"
 
{|width="100%"
|valign="top" width="50%"|<u>'''Primary:'''[/u]
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|valign="top" width="50%"|<u>'''Primary:'''</u>
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/swordweapons.gif  
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/swordweapons.gif  
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|valign="top"|'''[[Sacred 2:Tactics Lore|Tactics Lore]]'''<br />Increases damage and chance for critical hits with all weapons.  
 
|valign="top"|'''[[Sacred 2:Tactics Lore|Tactics Lore]]'''<br />Increases damage and chance for critical hits with all weapons.  
 
|}
 
|}
|valign="top" width="50%"|<u>'''Secondary:'''[/u]
+
|valign="top" width="50%"|<u>'''Secondary:'''</u>
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/rangedweapons.gif  
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/rangedweapons.gif  
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==='''[[Sacred 2:Inquisitor|Inquisitor]]'''===
 
==='''[[Sacred 2:Inquisitor|Inquisitor]]'''===
 
{|width="100%"
 
{|width="100%"
|valign="top" width="50%"|<u>'''Primary:'''[/u]
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|valign="top" width="50%"|<u>'''Primary:'''</u>
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/haftedweapons.gif  
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/haftedweapons.gif  
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|valign="top"|'''[[Sacred 2:Damage Lore|Damage Lore]]'''<br />Provides a better chance for applying "status effects" (e.g., burning with fire damage) on monsters.  
 
|valign="top"|'''[[Sacred 2:Damage Lore|Damage Lore]]'''<br />Provides a better chance for applying "status effects" (e.g., burning with fire damage) on monsters.  
 
|}
 
|}
|valign="top" width="50%"|<u>'''Secondary:'''[/u]
+
|valign="top" width="50%"|<u>'''Secondary:'''</u>
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/rangedweapons.gif  
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/rangedweapons.gif  
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{|width="100%"
 
{|width="100%"
|valign="top" width="50%"|<u>'''Primary:'''[/u]
+
|valign="top" width="50%"|<u>'''Primary:'''</u>
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/rangedweapons.gif  
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/rangedweapons.gif  
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|valign="top"|'''[[Sacred 2:Tactics Lore|Tactics Lore]]'''<br />Increases damage and chance for critical hits with all weapons.
 
|valign="top"|'''[[Sacred 2:Tactics Lore|Tactics Lore]]'''<br />Increases damage and chance for critical hits with all weapons.
 
|}
 
|}
|valign="top" width="50%"|<u>'''Secondary:'''[/u]
+
|valign="top" width="50%"|<u>'''Secondary:'''</u>
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/dualwield.gif  
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/dualwield.gif  
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{|width="100%"
 
{|width="100%"
|valign="top" width="50%"|<u>'''Primary:'''[/u]
+
|valign="top" width="50%"|<u>'''Primary:'''</u>
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/swordweapons.gif  
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/swordweapons.gif  
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|valign="top"|'''[[Sacred 2:Tactics Lore|Tactics Lore]]'''<br />Increases damage and chance for critical hits with all weapons.  
 
|valign="top"|'''[[Sacred 2:Tactics Lore|Tactics Lore]]'''<br />Increases damage and chance for critical hits with all weapons.  
 
|}
 
|}
|valign="top" width="50%"|<u>'''Secondary:'''[/u]
+
|valign="top" width="50%"|<u>'''Secondary:'''</u>
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/rangedweapons.gif  
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/rangedweapons.gif  
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==='''[[Sacred 2:Temple Guardian|Temple Guardian]]'''===
 
==='''[[Sacred 2:Temple Guardian|Temple Guardian]]'''===
 
{|width="100%"
 
{|width="100%"
|valign="top" width="50%"|<u>'''Primary:'''[/u]
+
|valign="top" width="50%"|<u>'''Primary:'''</u>
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/swordweapons.gif  
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/swordweapons.gif  
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|valign="top"|'''[[Sacred 2:Tactics Lore|Tactics Lore]]'''<br />Increases damage and chance for critical hits with all weapons.  
 
|valign="top"|'''[[Sacred 2:Tactics Lore|Tactics Lore]]'''<br />Increases damage and chance for critical hits with all weapons.  
 
|}
 
|}
|valign="top" width="50%"|<u>'''Secondary:'''[/u]
+
|valign="top" width="50%"|<u>'''Secondary:'''</u>
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/rangedweapons.gif  
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/rangedweapons.gif  

Revision as of 00:01, 13 August 2013


All Primary skills in the left column below may be chosen as soon as a character reaches level two. All Secondary skills in the right column below may be chosen only after a Primary skill from the left column has five "hard" skill points within it which are only given to a player upon gaining a new level.

By Character Class

Dragon Mage

Primary:
polearms.gif Pole Arms
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a pole arm.
magicstaffs.gif Magic Staffs
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a staff.
tacticslore.gif Tactics Lore
Increases damage and chance for critical hits with all weapons.
Secondary:
swordweapons.gif Sword Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a sword.
speedlore.gif Speed Lore
Increases attack and defense, and run speed.
damagelore.gif Damage Lore
Provides a better chance for applying "status effects" (e.g., burning with fire damage) on monsters.

Dryad

Primary:
rangedweapons.gif Ranged Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a ranged weapon.
swordweapons.gif Sword Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a sword.
polearms.gif Pole Arms
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a pole arm.
tacticslore.gif Tactics Lore
Increases damage and chance for critical hits with all weapons.
Secondary:
dualwield.gif Dual wield
Grants the ability to wield two one-handed (non-ranged) weapons. Increases attack speed and chance to hit for both weapons.
magicstaffs.gif Magic Staffs
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a staff.
speedlore.gif Speed Lore
Increases attack and defense, and run speed.
damagelore.gif Damage Lore
Provides a better chance for applying "status effects" (e.g., burning with fire damage) on monsters.

High Elf

Primary:
swordweapons.gif Sword Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a sword.
magicstaffs.gif Magic Staffs
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a staff.
tacticslore.gif Tactics Lore
Increases damage and chance for critical hits with all weapons.
Secondary:
rangedweapons.gif Ranged Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a ranged weapon.
polearms.gif Pole Arms
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a pole arm.
speedlore.gif Speed Lore
Increases attack and defense, and run speed.
damagelore.gif Damage Lore
Provides a better chance for applying "status effects" (e.g., burning with fire damage) on monsters.

Inquisitor

Primary:
haftedweapons.gif Hafted Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a hafted weapon.
dualwield.gif Dual wield
Grants the ability to wield two one-handed (non-ranged) weapons. Increases attack speed and chance to hit for both weapons.
magicstaffs.gif Magic Staffs
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a staff.
tacticslore.gif Tactics Lore
Increases damage and chance for critical hits with all weapons.
damagelore.gif Damage Lore
Provides a better chance for applying "status effects" (e.g., burning with fire damage) on monsters.
Secondary:
rangedweapons.gif Ranged Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a ranged weapon.
swordweapons.gif Sword Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a sword.
polearms.gif Pole Arms
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a pole arm.
speedlore.gif Speed Lore
Increases attack and defense, and run speed.


Seraphim

Primary:
rangedweapons.gif Ranged Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a ranged weapon.
swordweapons.gif Sword Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a sword.
polearms.gif Pole Arms
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a pole arm.
tacticslore.gif Tactics Lore
Increases damage and chance for critical hits with all weapons.
Secondary:
dualwield.gif Dual wield
Grants the ability to wield two one-handed (non-ranged) weapons. Increases attack speed and chance to hit for both weapons.
magicstaffs.gif Magic Staffs
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a staff.
speedlore.gif Speed Lore
Increases attack and defense, and run speed.
damagelore.gif Damage Lore
Provides a better chance for applying "status effects" (e.g., burning with fire damage) on monsters.

Shadow Warrior

Primary:
swordweapons.gif Sword Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a sword.
haftedweapons.gif Hafted Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a hafted weapon.
polearms.gif Pole Arms
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a pole arm.
tacticslore.gif Tactics Lore
Increases damage and chance for critical hits with all weapons.
Secondary:
rangedweapons.gif Ranged Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a ranged weapon.
dualwield.gif Dual wield
Grants the ability to wield two one-handed (non-ranged) weapons. Increases attack speed and chance to hit for both weapons.
speedlore.gif Speed Lore
Increases attack and defense, and run speed.
damagelore.gif Damage Lore
Provides a better chance for applying "status effects" (e.g., burning with fire damage) on monsters.

Temple Guardian

Primary:
swordweapons.gif Sword Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a sword.
haftedweapons.gif Hafted Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a hafted weapon.
tacticslore.gif Tactics Lore
Increases damage and chance for critical hits with all weapons.
Secondary:
rangedweapons.gif Ranged Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a ranged weapon.
speedlore.gif Speed Lore
Increases attack and defense, and run speed.
damagelore.gif Damage Lore
Provides a better chance for applying "status effects" (e.g., burning with fire damage) on monsters.

Availability of Offensive Skills +X as Item Modifier

This item modifier is available as blue mod (that requires no skill) on the following uniques:

It is also available as blue mod (that requires no skill) on the following jewelry:

This modifier is available on the following Legendary as a blue modifier:

This modifier is available on the following unlock items as a blue modifier:

See Also