Difference between revisions of "Sacred 2:Trophies"
Gogoblender (talk | contribs) (→[[Sacred 2:Leather Hat Trophy|Leather Hat Trophy]]: added link) |
Gogoblender (talk | contribs) (→[[Sacred 2:Roast Joint Trophy|Roast Joint Trophy]]: added link) |
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* '''Dropped by:''' [[Sacred 2:Wild Animal|Wild Animal]] type enemies (such as Bears, Rats) | * '''Dropped by:''' [[Sacred 2:Wild Animal|Wild Animal]] type enemies (such as Bears, Rats) | ||
− | * '''Effect:''' Works like a Health | + | * '''Effect:''' Works like a [[Sacred 2:Health potion|Health potion]], with smaller effect |
* The effect decreases in later difficulties | * The effect decreases in later difficulties | ||
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=== [[Sacred 2:Skull Trophy|Skull Trophy]] === | === [[Sacred 2:Skull Trophy|Skull Trophy]] === |
Revision as of 01:54, 3 June 2011
Contents
Trophies
Trophies are consumable items that are sometimes dropped by certain monster types (all undead monsters can drop Skull Trophy, for example). Most of them require the Alchemy skill to be usable (with two exceptions). Their limited availability and strong effects makes them ideal for use in especially tough battles, such as high-level boss fights where they give the player a significant advantage. Trophies can be assigned to the potion slots and used with hotkeys for fast access.
Their effects usually get higher in later difficulties. The skill level of Alchemy increases their effect AND duration. Their effects last for 20 seconds at skill level 1 (and 38 seconds at skill level 75 for example).
Accumulator Trophy
[IMG][/IMG] |
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Branch Trophy
[IMG][/IMG] |
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Demon Tooth Trophy
[IMG][/IMG] |
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Harpy Feather Trophy
[IMG][/IMG] |
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Iron Ore Trophy
[IMG][/IMG] |
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Leather Hat Trophy
[IMG][/IMG] |
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Mechanical Parts Trophy
[IMG][/IMG] |
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Roast Joint Trophy
[IMG][/IMG] |
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Skull Trophy
[IMG][/IMG] |
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Talisman Trophy
[IMG][/IMG] |
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Troll Tooth Trophy
[IMG][/IMG] |
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