Difference between revisions of "Sacred 2:Wild Twine"
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* '''Quest Objective:''' Earn a wish | * '''Quest Objective:''' Earn a wish | ||
− | * '''Quest Difficulty:''' 5 stars | + | * '''Quest Difficulty:''' 5 stars (1 star if you decline [[Sacred 2:Golmar|Golmar's]] offer) |
* '''Quest Giver:''' [[Sacred 2:Jargohra|Jargohra]] | * '''Quest Giver:''' [[Sacred 2:Jargohra|Jargohra]] | ||
* '''Location(s):''' [[Sacred 2:Halko's manor|Halko's manor]] within the [[Sacred 2:Cursed Forest|Cursed Forest]] | * '''Location(s):''' [[Sacred 2:Halko's manor|Halko's manor]] within the [[Sacred 2:Cursed Forest|Cursed Forest]] | ||
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− | Your "wish", turns out to be a demon. Talk to him and he makes you an offer. | + | Your "wish", turns out to be a demon. Talk to him and he makes you an offer. His offer is gold and [[Sacred 2:Silithar's Finger Hoop|Silithar's Finger Hoop]] now, with payment to be rendered later. |
{{S2frame|[[Image:WildTwine_GolmarCamera.jpg|400px]]|left}} | {{S2frame|[[Image:WildTwine_GolmarCamera.jpg|400px]]|left}} | ||
<br clear="both" /> | <br clear="both" /> | ||
{{S2frame|[[Image:WildTwine_Golmar1Dialog.jpg|430px]]|left}} | {{S2frame|[[Image:WildTwine_Golmar1Dialog.jpg|430px]]|left}} | ||
<br clear="both" /> | <br clear="both" /> | ||
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If you make the deal with the demon, he keeps up his end of the bargain. Only time will tell how this will work out. | If you make the deal with the demon, he keeps up his end of the bargain. Only time will tell how this will work out. | ||
{{S2frame|[[Image:WildTwine_Golmar2Dialog.jpg|430px]]|left}} | {{S2frame|[[Image:WildTwine_Golmar2Dialog.jpg|430px]]|left}} | ||
+ | <br clear="both" /> | ||
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+ | If you decline, Galmor leaves and you receive no reward. | ||
+ | {{S2frame|[[Image:WildTwine_Golmar3Dialog.jpg|430px]]|left}} | ||
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== Quest Enemies == | == Quest Enemies == | ||
+ | |||
+ | === [[Sacred 2:Cursed Forest Undead|Cursed Forest Undead]] === | ||
+ | {{:Sacred 2:Cursed Forest Undead}} | ||
=== [[Sacred 2:Draconic Dragonfly|Draconic Dragonfly]] === | === [[Sacred 2:Draconic Dragonfly|Draconic Dragonfly]] === | ||
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{| | {| | ||
|{{S2frame|[[Image:WildTwine_Logbook1.jpg|300px]]|left}} | |{{S2frame|[[Image:WildTwine_Logbook1.jpg|300px]]|left}} | ||
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|} | |} | ||
− | + | If you accept the Golmar's offer: | |
+ | {| | ||
+ | | | ||
+ | {{S2frame|[[Image:WildTwine_Logbook2.jpg|300px]]|left}} | ||
+ | |} | ||
+ | If you decline: | ||
+ | {| | ||
+ | |{{S2frame|[[Image:WildTwine_Logbook3.jpg|300px]]|left}} | ||
+ | |} | ||
== Notes == | == Notes == |
Revision as of 02:29, 21 April 2011
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Quick Walkthrough
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Detailed Walkthrough
Near the merchant in Halko's manor, you will meet a barkeep named Jargohra. He will tell you that you earn a wish by burying the heart and liver of an Undead, the wind of Draconic Dragonfly and your spit at a certain crossroads. It sounds like a tall tale, but why not...
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Your first stop will be to collect the liver of an Undead. Of course, he is still using it, so you will have to kill him to get it.
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Next you need the wing of a Draconic Dragonfly.
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The final component you need to collect is the heart of an Undead.
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Take those three components to the crossroads and dig a hole. Drop in your items, add your spit and fill in the hole.
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Your "wish", turns out to be a demon. Talk to him and he makes you an offer. His offer is gold and Silithar's Finger Hoop now, with payment to be rendered later.
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If you make the deal with the demon, he keeps up his end of the bargain. Only time will tell how this will work out.
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If you decline, Galmor leaves and you receive no reward.
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Quest Enemies
Cursed Forest Undead
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Damage Types: Weakest Against: Region: Cursed Forest |
Draconic Dragonfly
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Damage Types: Weakest Against: Region: Cursed Forest |
Logbook Entry
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If you accept the Golmar's offer:
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If you decline:
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Notes
- The Draconic Dragonflies have the dreaded Leech life from opponents ability (the so-called Life Leech%), so plan accordingly.