Difference between revisions of "Sacred 2:The Farm Owner"
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− | * '''Quest Objective:''' Solve [[Sacred 2:Chuck Latbar|Chuck Latbar's]] problems with [[Sacred 2:Kobold| | + | * '''Quest Objective:''' Solve [[Sacred 2:Chuck Latbar|Chuck Latbar's]] problems with [[Sacred 2:Kobold|Kobolds]] |
* '''Quest Difficulty:''' 1 star in the beginning, then changes to 2 stars | * '''Quest Difficulty:''' 1 star in the beginning, then changes to 2 stars | ||
* '''Quest Giver:''' [[Sacred 2:Chuck Latbar|Chuck Latbar]] | * '''Quest Giver:''' [[Sacred 2:Chuck Latbar|Chuck Latbar]] | ||
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== Quick Walkthrough == | == Quick Walkthrough == | ||
* Talk to [[Sacred 2:Chuck Latbar|Chuck Latbar]] in [[Sacred 2:Sloeford|Sloeford]]. | * Talk to [[Sacred 2:Chuck Latbar|Chuck Latbar]] in [[Sacred 2:Sloeford|Sloeford]]. | ||
− | * Kill 25 [[Sacred 2:Kobold| | + | * Kill 25 [[Sacred 2:Kobold|Kobolds]] near [[Sacred 2:Sloeford|Sloeford]]. |
− | * Collect the heads of the [[Sacred 2:Kobold| | + | * Collect the heads of the [[Sacred 2:Kobold|Kobolds]] you killed. |
* Walk back to [[Sacred 2:Chuck Latbar|Chuck Latbar]] and receive some [[Sacred 2:Experience|Experience]]. | * Walk back to [[Sacred 2:Chuck Latbar|Chuck Latbar]] and receive some [[Sacred 2:Experience|Experience]]. | ||
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Though according to logbook, this story is considered one quest, actually [[Sacred 2:Chuck Latbar|Chuck Latbar]] would have two tasks for your character. | Though according to logbook, this story is considered one quest, actually [[Sacred 2:Chuck Latbar|Chuck Latbar]] would have two tasks for your character. | ||
− | ''Part one: Slay Kobolds'' | + | ''Part one: Slay Kobolds''<br> |
− | + | While walking through the streets of [[Sacred 2:Sloeford|Sloeford]], you'd see a farmer called [[Sacred 2:Chuck Latbar|Chuck Latbar]] standing next to the door of his farm. He doesn't look exactly happy. When you talk to him, he tells you about the problems all the local farmers encounter because of [[Sacred 2:Kobold|Kobolds]], a little humanoid creatures, who became extremely multiple these days. <br> | |
− | [[ | + | Since you've heard quite a lot about this menace during the last days, you decide to do something to solve this problem. Chuck asked you to kill 25 Kobolds in order to scare the others and to bring him their heads as a proof.<br> |
− | + | [[Image:Farm owner dialog start.png|430px]]<br> | |
− | [[Image:Farm owner | + | It doesn't seem to be a problem to you, so you just cross the bridge across [[Sacred 2:Torreya Brook|Torreya Brook]] and kill a necessary amount of the nasty little creatures. You gather your 'proof' and return to Chuck. What is he going to do with all these heads? But at least he pays you for the work. Though he seems to be worried anyway.<br> |
− | + | [[Image:Farm owner dialog2.png|430px]]<br> | |
− | ' | ||
− | |||
− | [[Image:Farm owner | ||
− | |||
+ | ''Part two: Save Damsels''<br> | ||
+ | Since you are interested in what work Chuck has to offer, you talk to him again. <br> | ||
+ | [[Image:Farm owner dialog3.png|430px]]<br> | ||
+ | These Kobolds seem to go too far! How dare these little beasts to abduct damsels and children! They have to be punished for this misdeed. And maybe it would prevent your current employer from being devastated forever. <br> | ||
+ | In order to find the abducted elves, you'd have to go to the small Kobold Camp that is located near the [[Sacred 2:Happy Cow Farm|Happy Cow Farm]] and to ask the [[Sacred 2:Kobold Chieftain - Happy Cow Farm|Kobold Chieftain]] some question. The map below shows the way to the Kobold Camp.<br> | ||
{{S2frame|[[Image:Farm owner walk world.jpg|250px]][[Image:Farm owner walk green.jpg|250px]]|left}} | {{S2frame|[[Image:Farm owner walk world.jpg|250px]][[Image:Farm owner walk green.jpg|250px]]|left}} | ||
<br clear="both" /> | <br clear="both" /> | ||
− | + | Looks like Chuck Latbar was right. There are really several elven women and children in the Kobold Camp. And the Chieftain stands right in the middle of it. <br> | |
− | |||
{{S2frame|[[Image:Farm owner camera2.jpg|400px]]|left}} | {{S2frame|[[Image:Farm owner camera2.jpg|400px]]|left}} | ||
<br clear="both" /> | <br clear="both" /> | ||
− | + | Though you may already want to hit this pointy-eared fellow, you decide that it'd be better to talk to him first. Let's see, what he has to say in excuse of what he did.<br> | |
− | + | [[Image:Farm owner dialog4.png|430px]]<br> | |
− | [[Image:Farm owner dialog4.png|430px]] | + | What a stubborn fellow! Doesn't he see that you're a stronger fighter? Let's show him then. A couple of punches would be enough to make him understand who's the boss here. A fight against him won't be a hard one for you, would it?<br> |
− | + | And looks like you really managed to beat some sense into him. At least he's not so hostile now and wants to continue the discussion. <br> | |
− | [[Image:Farm owner dialog5.png|430px]] | + | [[Image:Farm owner dialog5.png|430px]]<br> |
− | + | Well, at least the women and their children are free now. Let's talk to that lady and tell her the good news. <br> | |
− | [[Image:Farm owner dialog6.png|430px]] | + | [[Image:Farm owner dialog6.png|430px]]<br> |
− | + | So that's the case then. That Chuck Latbar isn't such a respectable farmer as he seemed to be. Well, if he really is such a bad guy, he has to be punished. But anyway, you have to escort the ladies and children to the safe place first. And the nearest safe place is exactly the village of Sloeford. So let's make Chuck meet Mathilda and see what happens next. <br> | |
− | [[Image:Farm owner dialog7.png|430px]] | + | ''- Don't worry about your escorts. All of them are immortal. So it's pretty safe to go to Sloeford by foot. If you don't like walking, you may also use the portal in this village to teleport there immediately.''<br> |
− | + | [[Image:Farm owner dialog7.png|430px]]<br> | |
− | [[Image:Farm owner dialog8.png|430px]] | + | Chuck Latbar was quite surprised to see the women and children again. Looks like he hoped that the Kobolds would kill them... and you too. And now when he sees that Kobolds didn't manage to do so, he becomes desperate and tries to kill you himself. What a fool!<br> |
− | + | Of course, Chuck Latbar wasn't a tough fighter. At least he wasn't a tough fighter compared to you. Now he would never fight or betray the others... Let's ask Mathilda what she thinks of it. <br> | |
+ | [[Image:Farm owner dialog8.png|430px]]<br> | ||
+ | Mathilda is quite happy with the outcome. Now the children would inherit the farm, and the women would own it while their children growing up. Mathilda even pays you for what you've done for their sake. | ||
== Quest Enemies == | == Quest Enemies == |
Revision as of 18:54, 1 February 2011
This page is about additional content added from the CM Patch.
The contents of this page are exclusive content found only by installing the Community Patch. |
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Quick Walkthrough
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Detailed Walkthrough
Though according to logbook, this story is considered one quest, actually Chuck Latbar would have two tasks for your character.
Part one: Slay Kobolds
While walking through the streets of Sloeford, you'd see a farmer called Chuck Latbar standing next to the door of his farm. He doesn't look exactly happy. When you talk to him, he tells you about the problems all the local farmers encounter because of Kobolds, a little humanoid creatures, who became extremely multiple these days.
Since you've heard quite a lot about this menace during the last days, you decide to do something to solve this problem. Chuck asked you to kill 25 Kobolds in order to scare the others and to bring him their heads as a proof.
430px
It doesn't seem to be a problem to you, so you just cross the bridge across Torreya Brook and kill a necessary amount of the nasty little creatures. You gather your 'proof' and return to Chuck. What is he going to do with all these heads? But at least he pays you for the work. Though he seems to be worried anyway.
430px
Part two: Save Damsels
Since you are interested in what work Chuck has to offer, you talk to him again.
430px
These Kobolds seem to go too far! How dare these little beasts to abduct damsels and children! They have to be punished for this misdeed. And maybe it would prevent your current employer from being devastated forever.
In order to find the abducted elves, you'd have to go to the small Kobold Camp that is located near the Happy Cow Farm and to ask the Kobold Chieftain some question. The map below shows the way to the Kobold Camp.
| ||
Looks like Chuck Latbar was right. There are really several elven women and children in the Kobold Camp. And the Chieftain stands right in the middle of it.
| ||
Though you may already want to hit this pointy-eared fellow, you decide that it'd be better to talk to him first. Let's see, what he has to say in excuse of what he did.
430px
What a stubborn fellow! Doesn't he see that you're a stronger fighter? Let's show him then. A couple of punches would be enough to make him understand who's the boss here. A fight against him won't be a hard one for you, would it?
And looks like you really managed to beat some sense into him. At least he's not so hostile now and wants to continue the discussion.
430px
Well, at least the women and their children are free now. Let's talk to that lady and tell her the good news.
430px
So that's the case then. That Chuck Latbar isn't such a respectable farmer as he seemed to be. Well, if he really is such a bad guy, he has to be punished. But anyway, you have to escort the ladies and children to the safe place first. And the nearest safe place is exactly the village of Sloeford. So let's make Chuck meet Mathilda and see what happens next.
- Don't worry about your escorts. All of them are immortal. So it's pretty safe to go to Sloeford by foot. If you don't like walking, you may also use the portal in this village to teleport there immediately.
430px
Chuck Latbar was quite surprised to see the women and children again. Looks like he hoped that the Kobolds would kill them... and you too. And now when he sees that Kobolds didn't manage to do so, he becomes desperate and tries to kill you himself. What a fool!
Of course, Chuck Latbar wasn't a tough fighter. At least he wasn't a tough fighter compared to you. Now he would never fight or betray the others... Let's ask Mathilda what she thinks of it.
430px
Mathilda is quite happy with the outcome. Now the children would inherit the farm, and the women would own it while their children growing up. Mathilda even pays you for what you've done for their sake.
Quest Enemies
Kobold Chieftain
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Damage Types: Weakest Against: Quest:The Farm Owner Quest Location: Happy Cow Farm in Tyr Lysia |
Chuck Latbar
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Damage Types: Weakest Against: Quest:The Farm Owner |
Hirelings and Escorts
- Maid Mathilda - Escort. Immortal. Tries to escape the fight.
- Maid Theresa - Escort. Immortal. Tries to escape the fight.
- Maid Lena - Escort. Immortal. Tries to escape the fight.
- Children - Escort. Immortal. Try to escape the fight.
Logbook Entry
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