Difference between revisions of "Sacred 2:Skill Mastery"

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== Advanced Skill Distribution Methods ==
 
== Advanced Skill Distribution Methods ==
  
These next few methods are common in some builds.  They involve adding points to a skill focus up to level 21 or 31, because it is at these levels where you get the most bang for your buck.
+
The next few methods are common in some builds.  They involve adding points to a skill focus up to level 21 or 31, because it is at these levels where a player receives the best efficiencies.
  
 
[u][b]Stop for 21 Method[/b][/u]
 
[u][b]Stop for 21 Method[/b][/u]
  
 
This method of skill distribution involves adding points to a skill focus to level 21, then stopping and continuing using the +5 method.
 
This method of skill distribution involves adding points to a skill focus to level 21, then stopping and continuing using the +5 method.
You will receive your masteries at these character levels.
+
A player will receive their masteries at the following character levels.
  
 
* 1st, 2nd, 3rd- Level 75
 
* 1st, 2nd, 3rd- Level 75
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[u][b]Stop for 31 Method[/b][/u]
 
[u][b]Stop for 31 Method[/b][/u]
  
This method of skill distribution involves adding points to a skill focus to level 31, then stopping and continuing using the +5 method.  It would seem not to make sense that the levels you get for 31 are lower then for 21, but it is because of the rounding that they differ by a level.
+
This method of skill distribution involves adding points to a skill focus to level 31, then stopping and continuing using the +5 method.  It would seem not to make sense that the levels a player receives for for 31 are lower then for 21, but it is because of the rounding that they differ by a level.
You will receive your masteries at these character levels.
+
A player will receive their masteries at the following character levels.
  
 
* 1st, 2nd, 3rd- Level 75
 
* 1st, 2nd, 3rd- Level 75

Revision as of 18:32, 2 August 2010

A skill reaches mastery when exactly 75 "hard points" are put into it. Having mastery of a skill comes along with bonus such as unlocking new skill bonuses (Ex. At Level 75 Ancient Magic reduces opponents' immunities against your Combat Arts and unlocks the "Opponents' Immunities -%" skill bonus) or it substantially increases existing bonuses (Ex. At Level 75 Armor Lore further reduces the regeneration penalty from armor)

Optimum Levels for Picking Skill Masteries

[u][b]Best levels to pick Masteries in [i]Most[/i] Builds[/b][/u]

Using the results from the following methods (+5, +4, +3, +2, +1), it is easy to see at which levels a player should take masteries. Keep in mind that this only applies to most builds, because if if a player has a build that requires, for example, 5 points in spell resistance to unlock armor lore, it will slightly skew the numbers. It is recommended to take mastery skill picks at the following levels:

  • Level 2- 1st Mastery
  • Level 5- 2nd Mastery
  • Level 12- 3rd Mastery
  • Level 35- 4th Mastery

If planning out a build, one could fill in the levels in between these levels with skills that give an immediate benefit (ex. Concentration immediately gives you 2 buffs).

Basic Skill Distribution Methods

[u][b]The +5 Method[/b][/u]

This method of skill distribution involves getting a skill to mastery then completely stopping. It is called the +5 method because a player would be adding +5 to each skill after level 75. This skill distribution is useful for players who want to see the fruits of their character early, or adding points after mastery is useless. A player will receive their masteries at the following character levels.

  • 1st, 2nd, 3rd- Level 75
  • 4th- Level 77
  • 5th- Level 92
  • 6th- Level 106
  • 7th- Level 120
  • 8th- Level 134
  • 9th- Level 147
  • 10th- Level 161

[u][b]The +4 Method[/b][/u]

This method of skill distribution involves keeping 1 skill at level past mastery. It is called the +4 method because a player is adding +4 to each skill after level 75 with the other point going to the chosen skill. This skill distribution is useful for players who want to push a skill over mastery but want to master other skills in a good timeframe. A player will receive their masteries at these character levels.

  • 1st, 2nd, 3rd- Level 75
  • 4th- Level 78
  • 5th- Level 95
  • 6th- Level 113
  • 7th- Level 131
  • 8th- Level 148
  • 9th- Level 166
  • 10th- Level 184

[u][b]The +3 Method[/b][/u]

This method of skill distribution involves keeping 2 skills at level past mastery. It is called the +3 method because (just going to stop saying this as it is pretty apparent). This skill distribution is useful for players who want to push 2 skills over mastery but want to keep mastering others in the process. A player must keep in mind that they can only master 9 skills with this method. A player will receive their masteries at the following character levels.

  • 1st, 2nd, 3rd- Level 75
  • 4th- Level 79
  • 5th- Level 102
  • 6th- Level 126
  • 7th- Level 150
  • 8th- Level 173
  • 9th- Level 197

[u][b]The +2 Method[/b][/u]

This method of skill distribution involves keeping 3 skills at level past mastery. This skill distribution is useful for players who want to push 3 skills over mastery, but want to master a few other skills. A player must keep in mind that they can only master 7 skills with this method. A player will receive their masteries at the following character levels.

  • 1st, 2nd, 3rd- Level 75
  • 4th- Level 81
  • 5th- Level 117
  • 6th- Level 153
  • 7th- Level 189

[u][b]The +1 Method[/b][/u]

This method of skill distribution involves keeping 4 skills at level past mastery. This skill distribution is useful for players who really need to keep 4 skills at character level, but don't care about mastering any other skills. A player must keep in mind that they can only master 5 skills with this method. A player will receive their masteries at the following character levels.

  • 1st, 2nd, 3rd- Level 75
  • 4th- Level 81
  • 5th- Level 154

Advanced Skill Distribution Methods

The next few methods are common in some builds. They involve adding points to a skill focus up to level 21 or 31, because it is at these levels where a player receives the best efficiencies.

[u][b]Stop for 21 Method[/b][/u]

This method of skill distribution involves adding points to a skill focus to level 21, then stopping and continuing using the +5 method. A player will receive their masteries at the following character levels.

  • 1st, 2nd, 3rd- Level 75
  • 4th- Level 82
  • 5th- Level 96
  • 6th- Level 110
  • 7th- Level 124
  • 8th- Level 138
  • 9th- Level 151
  • 10th- Level 165

[u][b]Stop for 31 Method[/b][/u]

This method of skill distribution involves adding points to a skill focus to level 31, then stopping and continuing using the +5 method. It would seem not to make sense that the levels a player receives for for 31 are lower then for 21, but it is because of the rounding that they differ by a level. A player will receive their masteries at the following character levels.

  • 1st, 2nd, 3rd- Level 75
  • 4th- Level 81
  • 5th- Level 95
  • 6th- Level 109
  • 7th- Level 123
  • 8th- Level 137
  • 9th- Level 150
  • 10th- Level 164