Difference between revisions of "Sacred 2:Throwing Stars"

From SacredWiki
Jump to navigation Jump to search
Line 11: Line 11:
 
!1
 
!1
 
!25
 
!25
!75
+
!70 - Requires Mastery
 
|-align="center"
 
|-align="center"
 
|class="skillslc"|Modifier
 
|class="skillslc"|Modifier
Line 18: Line 18:
 
|Chance to Halve Regeneration time
 
|Chance to Halve Regeneration time
 
|}
 
|}
 
  
 
===Damage Types===
 
===Damage Types===

Revision as of 20:31, 19 April 2010

Throwing Stars

In my opinion one of the best possible boss killing weapons for a ranged toon, throwing stars are one handed weapons that can come with a wealth of mods that no other ranged weapon can have. Although useless for the stars themselves they can remove melee reflection chance from enemies. They also can be found with %-Based Leech Life and %-Chance for Deadly Wounds. I have yet to see one that spawns with both those gold modifiers on it however if it is possible to find one it would be incredibly powerful.

Ranged Weapon Lore Modifications

At Level 1 25 70 - Requires Mastery
Modifier Chance to cause Open Wounds Enemy's Chance to Reflect Ranged: -xx% Chance to Halve Regeneration time

Damage Types

  • Throwing Stars mostly deal physical damage, however they can also include other damage types.
  • Throwing Stars gain damage from Dexterity


Damage

  • Low


Firing Speed

  • Very Fast


Projectile Speed

  • Moderate


Projectile Path

  • Parabolic Curve
  • Can be affected by terrain, however they work better than other ranged weapons in the desert because they can arc over the sand dunes at times.


Range

  • Short
  • Can pierce targets with appropriate modifiers. (On the bow itself or from the Dryad's Capricious Hunter tree)


Sockets

  • Up to two gold sockets as well as the grey damage converter socket. However since they are one handed you can also equip a shield, adding additional sockets.


Types and Skins