Difference between revisions of "Sacred 2:Chance for critical hits"
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Increases a successful hit's base chance to do a critical hit. A critical hit increases the amount of damage that the target receives by x-x times, and is signified by a brief red star-shaped pulse graphical effect. Any type of hit can cause a critical hit, weapon-based or combat art, though a player cannot receive a "critical heal" from a [[Sacred 2:Combat Arts|combat art]] that [[Sacred 2:Healing |heals]] the player. | Increases a successful hit's base chance to do a critical hit. A critical hit increases the amount of damage that the target receives by x-x times, and is signified by a brief red star-shaped pulse graphical effect. Any type of hit can cause a critical hit, weapon-based or combat art, though a player cannot receive a "critical heal" from a [[Sacred 2:Combat Arts|combat art]] that [[Sacred 2:Healing |heals]] the player. | ||
+ | |||
+ | == Availability of ''Chance for critical hits +X%'' as [[Sacred 2:Item Modifiers|Item Modifier]] == | ||
+ | |||
+ | This modifier is available on the following unique weapons as a yellow modifier: | ||
+ | |||
+ | *[Sacred 2:Dwendorik's Vanquisher|Dwendorik's Vanquisher]] | ||
+ | *[[Sacred 2:Orc Shock|Orc Shock]] | ||
+ | *[[Sacred 2:Kullgard's Taskwatch|Kullgard's Taskwatch]] | ||
+ | *[[Sacred 2:Slicing Scythe|Slicing Scythe]] | ||
+ | *[[Sacred 2:Unireth's Lightning|Unireth's Lightning]] | ||
+ | *[[Sacred 2:Extremely Mighty Bat of Devastation|Extremely Mighty Bat of Devastation]] | ||
+ | |||
+ | This modifier is available on the following unique weapons as a blue modifier: | ||
+ | |||
+ | *[[Sacred 2:Seyr's Klinge|Seyr's Klinge]] | ||
+ | *[[Sacred 2:Quetzal's First Strike|Quetzal's First Strike]] | ||
+ | |||
+ | This modifier is available on the following unique jewelry as a yellow modifier: | ||
+ | |||
+ | *[[Sacred 2:Wings of Death|Wings of Death]] | ||
+ | *[[Sacred 2:Signet Of The Apocalypse|Signet Of The Apocalypse]] |
Revision as of 00:00, 28 October 2009
Increases a successful hit's base chance to do a critical hit. A critical hit increases the amount of damage that the target receives by x-x times, and is signified by a brief red star-shaped pulse graphical effect. Any type of hit can cause a critical hit, weapon-based or combat art, though a player cannot receive a "critical heal" from a combat art that heals the player.
Availability of Chance for critical hits +X% as Item Modifier
This modifier is available on the following unique weapons as a yellow modifier:
- [Sacred 2:Dwendorik's Vanquisher|Dwendorik's Vanquisher]]
- Orc Shock
- Kullgard's Taskwatch
- Slicing Scythe
- Unireth's Lightning
- Extremely Mighty Bat of Devastation
This modifier is available on the following unique weapons as a blue modifier:
This modifier is available on the following unique jewelry as a yellow modifier: