Difference between revisions of "Sacred 2:Mechanical Parts Trophy"
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=== Mechanical Parts Trophy === | === Mechanical Parts Trophy === | ||
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− | Mechanical Parts Trophy is a [[Sacred 2: | + | Mechanical Parts Trophy is a [[Sacred 2:Trophies|consumable trophy]] that requires [[Sacred 2:Warding Energy Lore|Warding Energy Lore]] skill to be usable. It can be used by right-clicking on it, or by using a hotkey after dragging it into a potion slot. [[Sacred 2:Warding Energy Lore|Warding Energy Lore]] increases it's effect and duration. All sorts of Mechanical Monsters can drop it. |
It's duration starts at 20 seconds (skill level 1), and increases with additional skill points in [[Sacred 2:Warding Energy Lore|Warding Energy Lore]] or even with skill bonuses (for example at skill level 75 it reaches 38 seconds). | It's duration starts at 20 seconds (skill level 1), and increases with additional skill points in [[Sacred 2:Warding Energy Lore|Warding Energy Lore]] or even with skill bonuses (for example at skill level 75 it reaches 38 seconds). | ||
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− | * '''Dropped by:''' Mechanical type enemies (such as Temple Guardians in the Wastelands area) | + | * '''Dropped by:''' [[Sacred 2:Mechanical|Mechanical]] type enemies (such as Temple Guardians in the Wastelands area) |
* '''Effect:''' Increases regeneration rate of [[Sacred 2:Seraphim|Seraphim]] and [[Sacred 2:Temple Guardian|Temple Guardian]] shields | * '''Effect:''' Increases regeneration rate of [[Sacred 2:Seraphim|Seraphim]] and [[Sacred 2:Temple Guardian|Temple Guardian]] shields |
Revision as of 06:55, 22 January 2009
Mechanical Parts Trophy
Mechanical Parts Trophy is a consumable trophy that requires Warding Energy Lore skill to be usable. It can be used by right-clicking on it, or by using a hotkey after dragging it into a potion slot. Warding Energy Lore increases it's effect and duration. All sorts of Mechanical Monsters can drop it.
It's duration starts at 20 seconds (skill level 1), and increases with additional skill points in Warding Energy Lore or even with skill bonuses (for example at skill level 75 it reaches 38 seconds).
It's effect depends on difficulty and is increased with additional skill points (see below an example at level 75).
[IMG][/IMG] |
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