Difference between revisions of "User:Schot/BM CA Chart"

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m (correct mental regeneration link)
 
Line 267: Line 267:
 
|class="cellborderth"| [[Sacred:Charisma|Char]]  
 
|class="cellborderth"| [[Sacred:Charisma|Char]]  
 
|class="cellborderth"| [[Sacred:Dexterity|Dex]]
 
|class="cellborderth"| [[Sacred:Dexterity|Dex]]
|class="cellborderth"| [[Sacred:Mental Regeration|Ment]]
+
|class="cellborderth"| [[Sacred:Mental Regeneration|Ment]]
 
|-align="center"
 
|-align="center"
 
|class="cellborderlc" align="left"|{{sbmfi}}
 
|class="cellborderlc" align="left"|{{sbmfi}}

Latest revision as of 05:17, 1 January 2009

Regeneration

Check.png = Affects Spell Regeneration Increases Level
Attributes Skills Spells Item Mods
Spell Mental
Regen
Medi-
tation
Fire
Magic
Earth
Magic
Air
Magic
Water
Magic
Ghost
Meadow
Regen
Spells
+ To All Spells
Check.png Check.png Check.png - - - Check.png Check.png Check.png
Check.png Check.png Check.png - - - Check.png Check.png Check.png
Check.png Check.png Check.png - - - Check.png Check.png Check.png
Check.png Check.png Check.png - - - Check.png Check.png Check.png
Check.png Check.png - Check.png - - Check.png Check.png Check.png
Check.png Check.png - Check.png - - Check.png Check.png Check.png
Check.png Check.png - Check.png - - Check.png Check.png Check.png
Check.png Check.png - Check.png - - Check.png Check.png Check.png
Check.png Check.png - - Check.png - Check.png Check.png Check.png
Check.png Check.png - - Check.png - Check.png Check.png Check.png
Check.png Check.png - - Check.png - Check.png Check.png Check.png
Check.png Check.png - - Check.png - Check.png Check.png Check.png
Check.png Check.png - - - Check.png Check.png Check.png Check.png
Check.png Check.png - - - Check.png Check.png Check.png Check.png
Check.png Check.png - - - Check.png Check.png Check.png Check.png
Check.png Check.png - - - Check.png Check.png Check.png Check.png
Check.png Check.png - - - - Check.png Check.png Check.png
Check.png Check.png - - - - Check.png Check.png Check.png
Check.png Check.png - - - - Check.png Check.png Check.png
Check.png Check.png - - - - Check.png Check.png Check.png

Damage

Physical.gif = Physical Damge Fire.gif = Fire Damge Magic.gif = Magic Damge Poison.gif = Poison Damge

Spell Skills Attributes
Magic
Lore
Weapon
Lore
Str Endur Char Dex Ment
Check.png . . . . . Magic.gif
Check.png . . . . . Magic.gif
Check.png . . . . . Magic.gif
Check.png . . . . . Magic.gif
. . . . . . .
Check.png . . . . . Magic.gif
. . . . . . .
. . . . . . .
Check.png . . . . . Magic.gif
Check.png . . . . . Magic.gif
. . . . . . .
Check.png . . . . . Magic.gif
. . . . . . .
Check.png . . . . . Magic.gif
Check.png . . . . . Magic.gif
. . . . . . .
. . . . . . .
. . . . . . .
. . . . . . .
. . . . . . .
NA1.png .......not applicable or No effect
Check.png..........Affects CA/Spell
Primary damage modifiers.
Mental Regeneration
Boxs with a dashed border will only increase dmg if points are assigned to it. Any equipment with + Mental Regeneration will have NO effect on damage!!

Item Dmg Mods

Physical.gif = Physical Damge Fire.gif = Fire Damge Magic.gif = Magic Damge Poison.gif = Poison Damge

Spell Dmg Type 1 Dmg Type 2 Dmg Type 3 Dmg Type 4 Dmg Type 5 Dmg Type 6 Dmg Type 7
. . Fire.gif Magic.gif Check.png Check.png Check.png Fire.gif Magic.gif
. . Fire.gif Check.png Check.png Check.png Fire.gif
. . Fire.gif Magic.gif Check.png Check.png Check.png Fire.gif Magic.gif
. . Fire.gif Magic.gif Check.png Check.png Check.png Fire.gif Magic.gif
. . . . . . .
. . Physical.gif Fire.gif Check.png Check.png Check.png Physical.gif Fire.gif
. . . . . . .
. . . . . . .
. . Physical.gif Poison.gif Check.png Check.png Check.png Physical.gif Poison.gif
. . Physical.gif Magic.gif Check.png Check.png Check.png Physical.gif Magic.gif
. . . . . . .
. . Physical.gif Check.png Check.png Check.png Physical.gif
. . . . . . .
. . Physical.gif Magic.gif Check.png Check.png Check.png Physical.gif Magic.gif
. . Physical.gif Magic.gif Check.png Check.png Check.png Physical.gif Magic.gif
. . . . . . .
. . . . . . .
. . . . . . .
. . . . . . .
. . . . . . .
Definition of damage types
'A' = Elemental Damage
(Fire, Physical, Poison or Magic)
'B' = Attributes
(Str, End, Char, Dex, Phys Regen or Ment Regen)
'C' = Monster Type
(Goblins, Dragons, Hirelings etc)
xx = variable number
Item Modifiers
Dmg Type 1
= Weap Dmg A +xx% (B)
Dmg Type 2
= vs. C Weap Dmg A + xx% (B)
Dmg Type 3
= A Dmg + xx%
Dmg type 4
= Dwarf Forging ( Increase all dmg types )
Dmg type 5
= Blacksmith ( Increase all dmg types )
Dmg type 6
= Blacksmith ( Increase all Spell dmg )
Dmg type 7
= A Spell Dmg +xx%