Difference between revisions of "Sacred 2:Dryad"
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Despite being cut off from the rest of the world, even the Dryads are being affected by the changes that the Great Machine is causing. Entire areas of their habitat have been destroyed by uncontrolled T-Energy, and creatures that the energy didn’t destroy mutated to powerful monstrosities, which are now haunting their forests. | Despite being cut off from the rest of the world, even the Dryads are being affected by the changes that the Great Machine is causing. Entire areas of their habitat have been destroyed by uncontrolled T-Energy, and creatures that the energy didn’t destroy mutated to powerful monstrosities, which are now haunting their forests. | ||
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=='''Dryad Starting [[Sacred 2:Attributes|Attributes]]'''== | =='''Dryad Starting [[Sacred 2:Attributes|Attributes]]'''== | ||
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+ | =='''Dryad [[Sacred 2:Skills|Skills]]'''== | ||
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+ | |width="50%"|All skills in the left column below may be chosen as soon as a character reaches level two. | ||
+ | |width="50%"|All skills in the right column below may be chosen only after a Primary skill from the left column has reached level 5. | ||
+ | |} | ||
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==='''Combat Art Skills:'''=== | ==='''Combat Art Skills:'''=== | ||
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Revision as of 03:06, 13 December 2008
Contents
She is an adept of ranged combat. She has also mastered the magic of nature, and even practices
dark voodoo, which she can use to collect shrunken heads from her enemies!
The Story
The Dryads live a secluded life in harmony with their environment. They go hunting, they are skillful in using poison and traps and they observe their traditions diligently. Most of them never see life outside their homeland and generally, they are not interested in affairs beyond their borders. Their tight bond with nature bestows abilities deriving from the very strengths of the wilderness upon these fighters of the forest. The most powerful of the Dryad hunters are even knowledgeable of the dark arts of Voodoo.
Despite being cut off from the rest of the world, even the Dryads are being affected by the changes that the Great Machine is causing. Entire areas of their habitat have been destroyed by uncontrolled T-Energy, and creatures that the energy didn’t destroy mutated to powerful monstrosities, which are now haunting their forests.
Dryad Starting Attributes
Base starting attributes level 1, silver difficulty, no survival bonus, naked.
Strength | Stamina | Vitality | Dexterity | Intelligence | Willpower | Hitpoints |
22 | 25 | 22 | 30 | 27 | 20 | 135 |
Dryad Skills
All skills in the left column below may be chosen as soon as a character reaches level two. | All skills in the right column below may be chosen only after a Primary skill from the left column has reached level 5. |
Combat Art Skills:
[u]Primary:[/u]
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[u]Secondary:[/u]
|
Offensive skills:
[u]Primary:[/u]
|
[u]Secondary:[/u]
|
Defensive Skills:
[u]Primary:[/u]
|
[u]Secondary:[/u]
|
General skills:
[u]Primary:[/u]
|
[u]Secondary:[/u]
|
Aspects
- Capricious Hunter
- Cabalistic Voodoo
- Nature Weaver
Dryad Combat Arts
Aspect
|
Aspect
|
Aspect
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