Difference between revisions of "Sacred 2:Hell Hound"
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Three Hellhounds for the Shadow Warrior offer bonuses to the following aspects: | Three Hellhounds for the Shadow Warrior offer bonuses to the following aspects: | ||
− | * Astral Lord | + | * [[Sacred 2:Astral Lord|Astral Lord]] |
− | * Malevolent Champion | + | * [[Sacred 2:Malevolent Champion|Malevolent Champion]] |
− | * Death Warrior | + | * [[Sacred 2:Death Warrior|Death Warrior]] |
The fourth Hellhound does not modify regeneration times, but offers a resistance bonus instead. | The fourth Hellhound does not modify regeneration times, but offers a resistance bonus instead. |
Revision as of 22:32, 10 December 2008
The Shadow Warrior has a special mount at his command: the Hellhound. It is slower than a horse, but much stronger in close combat. When the Shadow Warrior rides the Hellhound, it is able to adopt some of the fighting skills of the Shadow Warrior very effectively. It will attack with bites and kicks, and ‘Ruinous Onslaught’ will become far more devastating from atop the Hellhound.
The Hellhound will increase protection values for some combat arts while others will be more effective, and it also provides increased mobility. In spectral form, the Hellhound becomes invisible, which can provide many advantages for tactical approaches in battle. Therefore, the Hellhound is an indispensable companion for the Shadow Warrior.
All four Hellhounds will offer increased defense values as well as a bonus to health points.
Three Hellhounds for the Shadow Warrior offer bonuses to the following aspects:
The fourth Hellhound does not modify regeneration times, but offers a resistance bonus instead.
Contents
Resistance Hellhound
Astral Lord Hellhound
Malevolent Champion Hellhound
Death Warrior Hellhound